01-12-2008, 03:37 PM | #1 |
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Adventure game ideas - Your Thoughts?
Hi all,
I'd like the AG players opinion regarding a few thoughts & ideas for a new adventure game: 1. How would you feel if a game is broken down to playable chapters instead of one complete game? So, let's say is a free downloadable game where once you download & finish the first chapter you get access to download and play the second chapter. Would you mind that or would you prefer a complete linear game and why? 2. Would it put you off if a game is broken into playable chapters and there is no save function during each? So the only access you can have on your latest progress will be only the latest chapter you unlocked. Or would that make it more challenging? *NEW* 3. Would you mind a first-person game where instead of you being the main protagonist, you take part of a character that's part of the main storyline? So, you'll get to see the main protagonist in 3rd person perspective views in cut-scenes but in play mode you'll be in first person view for a much more immersive experience of the world. Similar how the first-person action shooters do. If you have any examples of other adventure games that do that It will be very helpful as well! Will be great to read your thoughts and ideas on this! Thank you all. p.s. if this is the wrong section to post this thread i'm sorry and please move! Last edited by Loris; 01-13-2008 at 04:57 AM. |
01-12-2008, 04:01 PM | #2 | ||
Unreliable Narrator
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01-12-2008, 09:48 PM | #3 | ||
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If you're going to divide the game up into separate chapters, make each one self-contained. Quote:
Get a crash near the end of the chapter and you have to play the whole thing over. Get killed near the end of the chapter and you have to play the whole thing over. Have to stop playing due to a power outage or insistent family member and you have to play the whole thing over. etc. Not my idea of a good time. |
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01-13-2008, 01:37 AM | #4 |
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Squinky said it well. I agree with her.
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01-13-2008, 03:35 AM | #5 |
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Thank you all.
Exactly the kind of replies I was expecting. As an AGamer myself I agree with all of you.... but is always wise to do the research! If we'll be splitting the game into chapters then definately will be self-concluded chapters instead of ones that will break the flow of the story. More like episodes. But still, not sure if that will be a positive move to do. |
01-13-2008, 04:59 AM | #6 | |
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I just updated the thread with a 3rd question, if possible to get some opinions on that one as well?!!
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01-13-2008, 11:15 AM | #7 |
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For Question 3, I'm not sure if I've ever actually seen this before. If you think you can do it well, then by all means, go for it!
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01-13-2008, 11:50 AM | #8 | |||
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I think what would be interesting to see in an adventure game is a totally new idea for a puzzle, like a totally new way for solving puzzles. An idea might be having to use your environment outside of the game. For example, I think there might have been an adventure game where you had to look something up on the internet to solve a puzzle. I think that would make the games even more interactive than they already are.
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01-13-2008, 12:16 PM | #9 | |
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On the other hand, something like this would be way cool.
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01-13-2008, 12:41 PM | #10 |
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Sounds like a walkthrough. In fact, the game Missing/In Memoriam had something like that, where you were supposed to look up stuff on the Internet. And not long after the game came out search engines would find links to walkthroughs for the game instead of the websites you were supposed to find.
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01-13-2008, 12:53 PM | #11 |
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Thank you all for the inputs.
cwapitm About question 1... the only reason for having chapters will be so that we'll be releasing one at a time, instead of all so people would look forward for the next one. Still, not really convinced with this idea so I'll probably be going for a 1 game approach. About your idea... there are games that are online based, with fake websites to support the research, etc. Also I heard about one that had even a reward so people didn't shared any walkthroughs or tips with each other. Anyway, I personally agree with Squinky that it will break up the immersion. |
01-13-2008, 02:46 PM | #12 |
Treasure Hunter
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1. It seems more of a bother than anything else, to me.
2. I would be really put off, especially if the developers were sniffing paint chips when they made certain puzzles, then coupled it with the inability to alt-tab. 3. Example: The Journeyman Project 1, 2, and 3. (How do people keep forgetting these?) Works perfectly.
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01-14-2008, 04:32 AM | #13 |
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Tex Murphy games work like in Q. nr 3
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01-14-2008, 06:02 AM | #14 | |
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What you're suggesting would seem to be similar to playing a game based on "The Wizard of Oz" from the point of view of Toto. Or a game based on "Alice in Wonderland" from the point of view of the Cheshire Cat. |
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01-14-2008, 10:17 AM | #15 | |
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I do mean that you get to play the hero of the game but only see him/her in 3rd perspective cut-scenes. I just wanted to say that the Hero is a character that has a personality, you can read his thoughts and even find out more about him/her from the plot... instead of the hero being the player like in the case of Myst. The only first person game I've played is Myst and so I wasn't sure if any other first person games have the player to control a Hero character that's part of the storyline or a nobody, themselves, like in Myst. Hope is clear now and thanks for the reference for the Kheops and Atlantis games. |
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01-14-2008, 06:01 PM | #16 |
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And the Journeyman Project games. Stop ignoring them people, look at their ratings.
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01-15-2008, 12:55 AM | #17 |
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01-15-2008, 03:02 AM | #18 |
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Have a look at The Last Express as well. One of the best and most innovative adventures ever.
Other examples are Black Dahlia, Lost in Time, Faust, The Legend of the Prophet and the Assassin, the Vampire Diaries, Zelenhgorm. Although there are a few 3rd-person FMV adventures (Phantasmagoria, Gabriel Knight 2, Bad Mojo), FMV generally implies a 1st-person perspective, which is not the same as a "Myst clone". In many FMV adventures the hero/heroine has a name, a voice, and a face in cut scenes. Tex Murphy and the Journeyman Project are FMV too. |
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