09-24-2010, 04:03 PM | #901 |
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I've been investigating the German version and it does look like an awesome possibility, just to be sure there's definitely English voices?
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09-24-2010, 04:24 PM | #902 |
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There are two German versions. The Collector's Edition (55 Euros) is definitely German/English. I think, but I'm not entirely sure, that the standard one (36 Euros) is German only.
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09-24-2010, 05:12 PM | #903 |
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So, let's get this straight. It's pretty much a fact that the english version was delayed to 2011. However there is still the german version that seems to be keeping the original October release, right?
And the german CE has an english version as well? If the german release is indeed unaltered that CE could be a possibility...
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09-24-2010, 06:09 PM | #904 | |
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09-24-2010, 07:25 PM | #905 |
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sorry, may i know what is DNF?
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09-24-2010, 08:41 PM | #906 |
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Do Not Fight. Wasn't it obvious?
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09-24-2010, 08:47 PM | #907 |
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09-24-2010, 11:16 PM | #908 |
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DNF is Duke Nukem Forever, which was long in development (10+ years), then canceled last year, then resurrected earlier this year.
Gray Matter has been in development for...5 years?
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09-25-2010, 12:08 AM | #909 | |||
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I'm not sure if this is true. The german DTP press release (Link) has the following passage: Quote:
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09-25-2010, 12:30 AM | #910 |
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The Amazon.de listings (Standard Edition and Collector's Edition) as well as the DTP website seem to imply that both versions will have English available. Here's hoping...
I really don't like the prospect of the release date slipping into yet another year... Last edited by D.C.; 09-25-2010 at 12:37 AM. |
09-25-2010, 02:31 AM | #911 | |
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09-25-2010, 08:32 AM | #912 |
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Anyone want to bet that even if the release date does get pushed back to 2011, they won't bother to change it on the official website?
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09-25-2010, 03:26 PM | #913 |
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I think Jane Jensen fans know a thing or two about patience, I know the crazy, semi-illiterate bastard who started this thread had plenty of it . Still does in fact.
I'm assuming the reason people are getting so upset about these constant delays is because they still care, it's still important for them... some where deep down they want to play Gray Matter, damn it. A little venting never hurt any body, but I prefer to stay optimistic about it too. I'm hoping the experience will be like Dragon Age. We waited so damn long for that and it paid off, now nobody talks about the time it took to get released... Last edited by D.C.; 09-25-2010 at 03:32 PM. |
09-25-2010, 04:26 PM | #914 | |
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09-25-2010, 07:11 PM | #915 |
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Talk about patience! How about never positng to this thread again until the game actually is available in any form on any platform.
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09-25-2010, 07:22 PM | #916 |
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I'll post just to state that this is the truth!
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09-28-2010, 09:48 AM | #917 |
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Do you know something? It's just a game. It's not brain surgery or the Cuban Missile Crisis. It doesn't have to be sorted out NOWNOWNOW. It'll be out when it's out. Or, you know, not. Why So Srs?
For my money (which isn't much, these days), I'll be happy just to see the game come out sometime in the next twelve months and not be as disappointingly clunky as so many people found the trailer. I figure, if they can manage to put out a game at least as good as the last few DTP AGs, then it won't be a total waste, and if the delay is because they're trying to Get It Right, then This Is Not A Bad Thing. Which would you prefer: instant gratification or knowing that you won't have to download several patches to correct what didn't get fixed before they shipped to meet their original deadline? Yes, I know the game has been in various stages of development for half a decade (has it really been that long? Anyone care to check? I seem to remember 2007...), but that's not really so unusual for a big production. Need I dredge up the spectre of that most holy of holies (to me, anyway), The Longest Journey? Or Dreamfall, for that matter? Sure, lots of people groused even then, but ultimately, the games were pretty special. I can afford to wait a while if Gray Matter is being given the kind of careful consideration that the TLJ games were. That's the bare minimum quality of storytelling I'm looking for, so I can afford to wait until the game itself is tweaked just so. Maybe TLJ is a bad example. Look how long it took for Heavy Rain or Alan Awake to get where they are, and they didn't have to switch dev companies midstream. Another fine example is Still Life II. Now there's a game that came out WAY too fast, I think we can all agree. My point is just, BREATHE. Shutting up now. |
09-28-2010, 01:53 PM | #918 | |
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09-28-2010, 09:38 PM | #919 |
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I see your point. It is just a game. And I agree with your post generally.
My issue is the lack of some kind of update on what is going on. Sure they switched devs, but that was quite some time ago. If there're fine tuning the game, throw the fans a bone and let us know. If there're having problems with the new dev, again, let us know. Someone has to know what's going on yet the people that will be buying the game are left totally in the dark. I think most people especially in the AG market have a lot patience if there're just informed. Part of the title of this thread is marketing, and as far as I'm concerned, the marketing for the game has been horrendous. It's gotten to the point where if the game isn't the best thing since sliced bread, there's going to be a whole lot of disappointed fans. Perhaps that's why it's had so many delays. Ms Jenson has to have an awful lot of pressure on her to put out a game that's at least on par with some of her older works and the longer it gets delayed, the more pressure she has. If that's the case why not just tell her fans? Why all the silence??? |
09-28-2010, 10:30 PM | #920 | ||||
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1) Do the developers and the publishers want to make money with this title? 2) If they do want to make money, why are they doing a pathetic, lousy job at trying to keep their market base, and potential new members to that base, consistently intrigued and even excited for this title? Quote:
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But I have never blamed her for the lousy lack of marketing and public relations about this title. It's not a big production compared to other serious titles like, say, Mass Effect 2, Alan Wake, or Dragon Age. Gray Mattter was originally meant to be a real-time 3D experience (at least in concept), iirc. They switched it to 2D. I suspect it's because they had a limited budget. Budget constraint is also apparent in the quality of the teaser trailer.
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