06-26-2010, 03:56 AM | #661 |
Spoonbeaks say Ahoy!
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Good cover. Not particularly creative, but nice to look at.
They should have gone all GK2 - put a huge, squishy brain on a white sheet and stuck a burning tarot card into it. Now that would be a real cover art!
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06-26-2010, 05:18 AM | #662 |
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As much as I like the box art of GK1, the relevance of the dangling man is not immediately apparent. And how can the essence of the werewolfery in GK2 be captured in a pic of the skull of what is clearly a vampire...
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06-26-2010, 05:45 AM | #663 | |
Pixiehunter
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Quote:
Spoiler: You're right, the relevance is not immediately apparent, but does it have to? It is like the introductions of all GK games: it doesn't make sense immediately, but once you are in the game you start to realize what is going on, what it represents. The cover calls for the mystery of the hanging man to be solved, and it fits in with the game more than immediately clear. As for GK2: vampires aren't the only ones with fangs And it represents (at least in my view) the thin line between being man and becoming beast, the transformation between the two, the shroud that makes you uncertein whether we are seeing man or beast. The facial expression may even represent the struggle against it. And it speaks again of a mystery, what does the cover represent, what does it mean? There is some sort of air of mysticism in the simplicity of the cover. That shroud of mystery is a bit lacking in the gray matter cover bceause the images just seem to be too clear cut, too much directly representing what is in the game.
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06-26-2010, 06:10 AM | #664 |
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I like the box cover. This one is much more fitting for the tone of the game than the earlier one. Sam's expression is just right.
I have to admit that I wasn't very taken by the box cover for Gabriel Knight when it first came out. In fact, it was several years before I even tried the game. Once I did, it became my favorite adventure game series, of course. Ok, that I'd like to see! |
06-26-2010, 06:34 AM | #665 |
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Another one here who likes the box cover. It's certainly an improvement on the first one.
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06-26-2010, 06:51 AM | #666 |
Comfortably Numb
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My initial reaction, verbatim
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06-26-2010, 09:43 AM | #667 |
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I like it. I immediately thought that the game had gothic/supernatural themes and would never have thought it a strip-poker sim as others claim. Much better than the first cover.
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06-26-2010, 01:13 PM | #668 |
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It's better than the first, and overall it's okay. However, I personally prefer covers with one main picture and not a collage of many small pictures.
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06-27-2010, 02:50 AM | #669 |
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Man... You guys are just NEVER happy with anything.......
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06-27-2010, 03:40 AM | #670 |
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Prepare for the roll of criticism when the game really launches. It will be impossible to fulfill everyone's expectations, and i'm predicting a lot of overreactions and trolling.
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06-27-2010, 04:14 AM | #671 |
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No matter what, Im gonna buy the game, play the game and love the game. If it really is true love, you ignore the flaws and the less unattractive sides, and embrace the rest
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06-27-2010, 05:53 AM | #672 |
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People are never happy with anything. Everybody has an opinion, a forum is meant for people to express their opinions (among other things). There's always someone who doesn't like something as much as someone else, and there's always room for improvement. If everyone is quiet, there never is any improvement.
Anyways, in my opinion, it's a regular game cover. Nothing spectacular, but nothing particularly unappealing either. A very safe choice, though a game like this would probably benefit a lot more from a well-executed eye-catcher, seeing as how it belongs to a not-so-popular genre. Right now it just blends in with the rest of them. Certainly a great improvement from the previous one though. |
06-27-2010, 06:11 AM | #673 |
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The big problem Gray Matter has faced from the beginning on is that it will inevitably always be compared to the Gabriel Knight series. People will expect the same, pereferably better. Even if Gray Matter will end up being a very good game, as long as it is in some aspects not as good as the Gabriel Knight series people will criticise it as not being up to the standard of its predecessors. Whereas if that same product would have been delivered by someone completely unknown the critics would be far more positive.
So Hannes, I don't think people are never happy, I think we're just all too hyped and too much busy comparing to really objectively judge the game. Which is a shame really...
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06-27-2010, 09:04 AM | #674 |
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06-27-2010, 10:46 AM | #675 | |
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Quote:
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06-27-2010, 01:53 PM | #676 |
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06-27-2010, 03:55 PM | #677 |
It's Hard To Be Humble
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I think it looks good. It's got a lovely illustrative style and the font is tasteful and subtle, very chic. She's a bit sexy, but it's not nearly as embarrassingly sexy as the Mata Hari cover was. I'm actually quite heartened by this cover. it makes me believe the game is actually going to come out.
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06-27-2010, 06:24 PM | #678 |
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Ever the optimist.
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06-27-2010, 07:28 PM | #679 |
Junior Mint
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To be fair, Mata Hari was about a prostitute...
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06-27-2010, 09:05 PM | #680 |
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I don't know, man. I think some of the sentiments are justified.
The game has been in production for more than a little while now and for the longest time we got no updates at all. That's changed lately, but you can understand the lack of good will between some of the fans and the publisher. (Not that it's always fair or directed properly, I agree.) Deconstructing the smallest of details is something fans will always do too. I don't particularly like the box art, doesn't impact my decision to purchase the game though -- but it might for someone who has never heard of it and is making their decision in the store on box art alone. (Tastes are entirely subjective, though.) Last edited by D.C.; 06-27-2010 at 09:15 PM. |