02-21-2007, 01:18 PM | #41 | |
Senior Member
Join Date: Sep 2004
Posts: 413
|
Quote:
I guess you're referring to Ron Gilbert at grumpygamer, who has as much to do with Curse of Monkey Island as he does with writing for the new Sam & Max episodes. ie. Nothing. |
|
02-21-2007, 01:28 PM | #42 |
Friendly Server Admin
Join Date: Sep 2003
Location: Marin County, CA
Posts: 4,087
|
I think he's referring to Chuck Jordan, who's doing a bunch of writing for episode 4
|
02-21-2007, 01:30 PM | #43 | |
Member
Join Date: Dec 2006
Posts: 97
|
Quote:
|
|
02-21-2007, 02:07 PM | #44 |
Senior Member
Join Date: Sep 2004
Posts: 413
|
Ahh, right. I didn't know Chuck wrote CMI, hence my confusion.
|
02-21-2007, 02:50 PM | #45 |
Guest
Posts: n/a
|
anybody know if sam & max - season 1 or any other games from telltalegames will be released on anything else than PC, like xbox360, ps3, wii... or cellphones... or as an interactive telephone game(sam is standing there and there... move sam? Press [1] to move sam)... perhaps as an advanced board game?
|
02-21-2007, 03:15 PM | #46 |
Junior Member
Join Date: Feb 2007
Posts: 19
|
*noticed Numble's post at Spectrecollie* Oh, he went to the University Of Georgia, apparently, not Dartmouth. I was mostly just posing a question of political intrigue to him to find out his views.
I wasn't trying to put him down, as "Curse Of Monkey Island" is my favorite Lucasarts adventure game. I just considered that knowing his political ideology (none) ahead of time would give me an extended preview to the game. I'm sorry if I offended anyone, as I was merely extrapolating from his own political beliefs. |
02-21-2007, 03:27 PM | #47 |
Member
Join Date: Dec 2006
Posts: 97
|
Ah yeah--I guess I just got confused because you randomly name-dropped your school (usually only done randomly if the addressee also went there, in a "Hey, I'm going to the school you went to!") and because Chuck responded back with a "Worst of luck in your studies at Bizarro-Dartmouth!"
Also a little bit of my own experience with such political issues at ivory towers leaking into my assumptions (A superfluous amount of accusations that political ideology color every action made by professors, administrators, janitors, alumni, etc). But back to the issue at hand--marsan, I think some people here know about Sam and Max's future, but are unwilling to say so (yet). |
02-21-2007, 04:39 PM | #48 |
Senior Member
Join Date: Mar 2004
Posts: 308
|
Once season 1 is complete I'm sure we'll hear more.
__________________
http://www.savesamandmax.com |
02-22-2007, 12:58 AM | #49 | |
Member
Join Date: Jan 2006
Posts: 57
|
Quote:
Telltale were recently (still are?) hiring for a Wii developer, and given the amount of people telling them to put S&M on Wii I'd say it's a definite maybe!
__________________
i have a website |
|
02-22-2007, 03:56 PM | #50 |
Junior Member
Join Date: Feb 2007
Posts: 19
|
While Telltale Games is creating a game for the Xbox 360 (ugh) now, I really doubt that it will be similar to their previous projects.
|
02-22-2007, 04:47 PM | #51 |
Senior Member
Join Date: Sep 2004
Posts: 413
|
Why would they drastically alter what they already know how to do, to make something completely different?
|
02-22-2007, 09:51 PM | #52 |
Senior Member
Join Date: Jun 2006
Posts: 103
|
Maybe because what they "know how to do" involves making 1.5 hour "episodes" and selling them for $9 a pop. You could only do that for so long before people catch it and get pissed(the people who preordered for example, expecting more).
|
02-22-2007, 11:16 PM | #53 |
Member
Join Date: Dec 2006
Posts: 97
|
GhaleonQ: A recent podcast interview with Dan Connors seems to have him imply that the console companies are courting Telltale especially because of the idea of regularly distributed episodic content--probably for XBox Live Arcade and the Playstation Network. The small size of the episodes (66-70mb an episode for Sam and Max, for example) would seem to fit with the small file sizes for downloadable games on these console systems (they would even fit on a memory stick). So it looks like the hiring of an Xbox 360 programmer is more to port such episodes to the console, instead of working on some action-oriented button masher that you might get from a "regular" (RE: non-downloadable) Xbox 360 game.
Dan Connors also seemed to imply in that interview that, on the Wii side, you might see a full-fledged non-downloadable game released (compilation of episodes) since the Wii's distribution system (and nonexistence of a hard drive) is lacking. |
02-23-2007, 01:07 PM | #54 |
Junior Member
Join Date: Feb 2007
Posts: 19
|
"GhaleonQ: A recent podcast interview with Dan Connors seems to have him imply that the console companies are courting Telltale especially because of the idea of regularly distributed episodic content--probably for XBox Live Arcade and the Playstation Network. The small size of the episodes (66-70mb an episode for Sam and Max, for example) would seem to fit with the small file sizes for downloadable games on these console systems (they would even fit on a memory stick). So it looks like the hiring of an Xbox 360 programmer is more to port such episodes to the console, instead of working on some action-oriented button masher that you might get from a "regular" (RE: non-downloadable) Xbox 360 game."
Don't misunderstand. Clearly, that's what both companies have done (and should do) in order to take advantage of the arguably throw-away nature of download-only games. However, http://www.telltalegames.com/company/jobs career openings' only solid indication of such a move is the final requirement. "Dan Connors also seemed to imply in that interview that, on the Wii side, you might see a full-fledged non-downloadable game released (compilation of episodes) since the Wii's distribution system (and nonexistence of a hard drive) is lacking." Yes, I've read that that's been fully confirmed, if not announced. On a side note, I'd like to recant my comments about Sam & Max: Episode 4's politically-tainted plot and dialogue. I was worried, but he did everything that he needed to do without political pandering. I applaud the work. Also, I'd just like to compliment you on your intelligence. It's been fun chatting. |
02-23-2007, 03:04 PM | #55 |
Friendly Server Admin
Join Date: Sep 2003
Location: Marin County, CA
Posts: 4,087
|
We haven't announced or confirmed anything for the Wii or any other system, so please let's not start spreading any rumors.
|
02-23-2007, 04:09 PM | #56 |
Member
Join Date: Dec 2006
Posts: 97
|
Don't worry--I make sure to couch all my words in wussy qualifiers with things like "imply," "seems," "looks like," "might," "seems to imply," etc.
|
02-23-2007, 04:12 PM | #57 |
Friendly Server Admin
Join Date: Sep 2003
Location: Marin County, CA
Posts: 4,087
|
I know, I was talking to GhaleonQ
|
02-23-2007, 10:15 PM | #58 | |
Senior Member
Join Date: Sep 2004
Posts: 413
|
Quote:
You're annoyed at telltale because they delivered exactly what they said they were going to deliver? |
|
02-24-2007, 01:00 AM | #59 | |||
Member
Join Date: Dec 2006
Posts: 97
|
Quote:
Quote:
Quote:
Spoiler: Last edited by numble; 02-24-2007 at 01:31 AM. |
|||
|