07-30-2006, 02:06 PM | #1 |
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"How the Wii will save Adventure games..."
Wow...This article makes my heart flutter.
Wii really is the only console I'll plan to buy. With a rumored cost of only $200 - $250, I am all over that one. Have you guys even seen the controller. Last edited by Armand1880; 07-30-2006 at 02:13 PM. |
07-30-2006, 02:10 PM | #2 |
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Heh. I'm writing an article for AG on the same topic. Where is this article you are referring to? I think you forgot to include the URL.
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07-30-2006, 02:21 PM | #3 | |
woof
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Quote:
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07-30-2006, 02:22 PM | #4 | |
capsized.
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Quote:
Fixed.
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07-30-2006, 03:05 PM | #5 | |
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07-30-2006, 03:55 PM | #6 |
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I have one major issue with Wii... the lack of HD support. So many people have widscreen LCD and plasma TVs now days, and i think for nintendo to ignore that market is very stupid.
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07-30-2006, 04:04 PM | #7 |
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My 40lb 19" mono TV from 1992 begs to differ. Actually, I think the opposite. I applaud Nintendo for not forgetting that very few people have $3k TVs in their living room. Now if only computer game developers would starting applying that same logic to their profession.
...bysmitty
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07-30-2006, 04:15 PM | #8 | |
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Quote:
Last edited by Litrick; 07-30-2006 at 04:29 PM. |
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07-30-2006, 04:56 PM | #9 | |
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With the console set at between $200 and $250, it's the only one that I'm going to get on release. I personally don't want to pay over $300 for a video game console. For Nintendo's 6th console, they'll include HD support, as the cost will be cheap enough to keep the console affordable. With the majority of people not having an HD TV (myself included), this is a smart idea for Nintendo. I don't want to pay extra for the console just because they decided to add an expensive component that I won't be using this generation. |
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07-30-2006, 05:49 PM | #10 | |
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07-30-2006, 06:00 PM | #11 | |
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Quote:
Industry insiders predict that the shift from the majority of consumers owning regular TV sets to the majority of consumers owning HD TV sets will happen in 2010. At this point, this generation of consoles will be reaching their end. Besides, it is possible to use electronics made for older television standards on high definition television sets. So, nothing is preventing you from using the Wii on your HDTV. Last edited by CaptainDread; 07-30-2006 at 06:05 PM. |
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07-30-2006, 06:40 PM | #12 |
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That article is too AGS-centric.
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07-30-2006, 06:43 PM | #13 | |
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As far as the HDTVs go, given the nature of gaming, and its continual push to be on the cutting edge, the consoles which support HD are probably a huge factor in the rising sales of HD televisions. So while the market share of HDTVs may as predicted only eclispe CRT usage as a whole in 2010, the percentage amoung gamers who are interested in the cutting edge (which is a huge portion) will probably account for the large portion leading up till, and after when CRTs are surpassed. And yes, you could play Wii at 480p, on a HDTV, but it wouldnt look very nice, and if you have already spent $6000 (NZ price for a good LCD) on a TV, whats $400 (on top of the Wii price) more to get something which supports it? |
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07-30-2006, 08:18 PM | #14 | |
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It's an interesting article:
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07-31-2006, 12:30 AM | #15 |
Not like them!
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It's possible that Wii will be a haven for adventures, considering that Nintendo has actually released an adventure or two for DS. On the other hand, they don't make adventures themselves, so they might not feel strongly about them. Now, if the VC got a lot of adventures, most of them would be coming from third parties. These third-parties would want to announce their intentions as soon as possible, because if they don't adventure fans won't buy a Wii and they won't have anyone to sell to. But I haven't heard any announcements of third-party adventures for Wii. Then again, they could just be waiting for more details of the VC. Anyway, it wouldn't be enough to just have adventures on Wii- they'd need to be exclusive adventures, or else the Wii versions would flop (not having the adventure fanbase PCs have), and so much for adventures on Wii. But why would a third-party publisher prefer to release a game exclusively on Wii then to release it for PC? Only if Nintendo pushes them for it, and that brings us back to the original question: Does Nintendo care about adventures? It's too soon to know what they're planning.
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07-31-2006, 12:38 AM | #16 |
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Wow I guess Capcom should be glad that all the people who bought games like Return to Mysterious Island and Delaware St. John Volume 3: The Seacliff Tragedy also bought a DS with Phoenix Wright, or that game would have failed totally! We all know everyone here has a DS with Phoenix Wright. Right? Riiight?
What I mean is ... if none of the PC adventure gamers buy a Wii, that doesn't mean there's a huge potential market for Wii adventure games. I expect most adventure fans to be late adoptors of these platforms (or non-adoptors), but it doesn't matter. By the way, that article only scratches the surface of what Wii could do for adventure games. I feel motivated to finish my take on it. |
07-31-2006, 01:33 AM | #17 |
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Personaly I doubt Wii will do what the article suggest . For couple reasons:
-VC downloads will be small, so most modern adventure games won't fit into download limit. Sure..AGS ones might, but then again... I don't really see console audience paying for AGS-quality of games -competition. Even XBLA doesn't actualy set the world on fire with sales and on Wii devs won't just have to compete with themselves, but also with hundreds, potentialy thousands of games that nintendo gamers love. -typicaly console games have been action-heavy so I would expect more action-adventures than adventure games from wii -Nintendo audience tends to be much younger, which might make complex puzzles hard to implement -prices. It's not PC, with Wii there will be more mouths to feed. Devs will have to pay Nintendo and maybe also some third-party(like on XBLA, where MS doesn't buy games directly from devs) and most of all: -audience. Most adventure audience is on PC. DS might have more japanese-centric adventure audience, but this article is about PCish Adventure games. Simply put I doubt adventure game on Wii could do any better than on PC. now... I see chances for new kinds of adventure games on Wii. Just like Phoenix Wright was quite diffrent from typical adventure title. THat's what I'm hoping for. I doubt Wii will take over or even boost PC-like adventure titles, it won't move them forward, personaly though I'm hoping it will provide alternative paths sideways. |
07-31-2006, 01:44 AM | #18 |
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The article seems mostly bullshit to me, containing as it does the meaningless statement that "Adventure games are not particularly expensive to develop" and seemingly equating "adventure" with 2D and point and click. I expect the line about Escape From Monkey Island being an example of a quality adventure on a console will raise some eyebrows. Still, I do share the writer's hopes for the Revolution to be a sanctuary for adventures and indie games in general, but expect this will result more from the decision not to focus on HD or particularly advanced graphics hardware than the ability to replicate a point and click interface.
As a sidenote, HD isn't something I'm really going to miss, considering the environment and distance from the TV when I play console games coupled with the whole HD generation thing in general being sort of overblown anyway, what with the Xbox 360 only having 720p as the minimum standard anyhow (correct me if my information on that's wrong.) |
07-31-2006, 07:18 PM | #19 | |
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Quote:
xbox 360 does support 1080i also, but it is debatable whether 1080i is better than 720p or not. Last edited by Litrick; 07-31-2006 at 07:27 PM. |
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08-01-2006, 01:48 AM | #20 |
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AdrianWerner, while I'm sure you mean well, at least half the things you wrote are based on old assumptions of what Nintendo is or isn't, what "console gamers" want or don't want and how the industry currently functions in general.
Have you played console games recently? Or followed the news about Wii? |
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