07-13-2006, 12:30 AM | #81 | |||
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07-13-2006, 05:06 AM | #82 |
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Day 2 is ridiculously short, if you find Marian at once.
But how do you find her? How do you even know that you're supposed to look for her? I walked around the forest for about twenty screens without running into her. Then when I played again, she turned up on the first forest screen I entered. Is it just random? Is there a particular screen you have to find? Or are there a few specific places she might turn up, and you have to find one of them? Since this day is all about a walk in the forest, here are a few things you can do to keep yourself occupied:
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07-13-2006, 05:36 AM | #83 | |
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07-13-2006, 05:56 AM | #84 |
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I found her near the archery range.Looks like it might be random.What are the maximum points in day 2 and 3?
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07-13-2006, 10:33 AM | #85 |
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Done! Not much to say, I'm afraid.
Max score: 620 Min score: 50 (I replayed day 1 to end it with the real minimum score) EDIT: Actually, the min score is -50 (thanks Junkface!) I've always had the habit of looking for Marian near the willow grove, and she's easy to find there; but this time I tried exploring the forest at random instead, and couldn't find her until I went back to the willows. Well, I think it makes sense to look for her here. I really like the characters. Christy Marx knows how to make the player like her heroes. But for all the wonderful characterisation when it comes to Robin et al., I believe the time she was the most spot-on was the cat in the village. And so it's not possible to let Marian die on day 2. Oh well, we'll get another chance. And that's about it for now.
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07-13-2006, 11:06 AM | #86 |
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I found Marian two screens West of the Overlook (one screen West of Watling Street). I would imagine that it's random among screens where there's enough space for the encounter, and that it can only occur if you enter from East or South, so that you don't start out right on top of them.
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07-13-2006, 11:09 AM | #87 |
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Actually, entering from the West works too (they just put Marian and the monk on the right of the screen; who said Sierra's programmers were incompetent? ).
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07-13-2006, 03:55 PM | #88 | |
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Anyhow... I'm starting to get hooked. I hate having to wait a week before I resume playing. Oh well.
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07-13-2006, 04:00 PM | #89 | |
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To be fair, Sierra did push a lot of new technology in their games, but boy were their games buggy. The SCI engine is supposed to be pretty horrible, as well. Nowhere near as nice as SCUMM.
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07-13-2006, 04:02 PM | #90 | ||
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EDIT: Kuru may have had Robin go down to the pub in disguise... you get 10 points if you wait around a bit and look closely at the barkeep's movements. Quote:
But SCI didn't have all the features SCUMM had, or picked them up only later; witness the lack of true scrolling screens and the early SCI games' inability to dynamically scale character sprites. Even when scaled sprites were added, Sierra games often made the mistake of letting them be scaled UP into pixely blobs. Last edited by ATMachine; 07-13-2006 at 04:19 PM. |
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07-13-2006, 07:32 PM | #91 |
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Hehe, this is a way cool idea. If my discs weren't several provinces away I'd love to play through this again, though I have admittedly played through it at least eight times when I was a wee pup.
I think those of you who are doing this for the first time are very lucky, in particular the day where you get to recreate some classic Robin Hood legendia (that part is cool, but the part before it is my absolute fave section of the game for sheer hilarity). I'm also going to be following this section too see how much wailing and gnashing of teeth occurs a couple days afterwards. Hehe. "Old man oak and father tree..." |
07-13-2006, 08:48 PM | #92 |
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And for Day 2:
Maximum points: 460 (260 at start, 100 to save Marian and 100 for her shoe) Minimum points: 0 (-100 at start, 100 for her shoe) Minimum points that don't lead to a dead end later: 100
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07-13-2006, 09:18 PM | #93 | |
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Another thing I like and had forgotten about is how well done the death scenes are. In the area of being entertaining rather than frustrating I think they even outdo the Space Quest games. |
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07-13-2006, 10:26 PM | #94 | ||
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07-14-2006, 04:56 AM | #95 |
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yay, im sooo stupid, i went to town(pub) and saves just when i entered pub..HAhahah and now I got seized, and have to begin from scratch....cool?
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07-14-2006, 05:24 AM | #96 |
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This is a game where you really need to keep multiple saves.
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07-14-2006, 06:54 AM | #97 |
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Is this game anything like the Star Trek Final Unity game? I mean in terms of multiple ways to solve puzzles, good and bad ways, and having to experiment with waiting around a lot when you have no idea that you should to start with?
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07-14-2006, 06:59 AM | #98 | |
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07-14-2006, 07:09 AM | #99 | |
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07-14-2006, 07:11 AM | #100 | |
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