06-25-2006, 03:30 PM | #1 |
scribeswindow
Join Date: Dec 2005
Location: Australia
Posts: 59
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playing Still Life
Just started playing Still Life this weekend. So far it's very good. I just needed to share.
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06-25-2006, 03:56 PM | #2 |
Slim Shady
Join Date: May 2006
Location: Outer Heaven
Posts: 727
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Just wait till you get to the lockpick puzzle and after that robot control thing
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06-25-2006, 08:27 PM | #3 |
scribeswindow
Join Date: Dec 2005
Location: Australia
Posts: 59
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mmm something to look forward to. Don't you just love adventure games? I don't understand why more people don't play them.
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06-26-2006, 08:50 AM | #4 |
"But... It's Pink."
Join Date: Jun 2006
Location: Merseyside, UK
Posts: 235
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I'm ashamed to say that I never got past
Spoiler:without downloading a Savegame. I tried for several days and that was enough. If i'd spent any more time on that thing, my PC would very soon have found itself lying next to a computer-shaped hole in my front window.
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Here... Have a Lollipop.
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06-26-2006, 09:43 AM | #5 |
Senior Member
Join Date: Jul 2005
Location: Norway
Posts: 541
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The lockpick puzzle is great. Don`t give up and consult a walkthrough, it`s much better to find out for yourself.
Spoiler:
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06-26-2006, 09:50 AM | #6 |
Lazy Bee
Join Date: Jan 2006
Location: Sweden
Posts: 7,518
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I absolutely loved Still Life! Sure, some puzzles were difficult, the lockpick indeed. I ended up consulting all of the hints on that particular puzzle on the UHS hint system. Others were just lovely. The atmosphere of the game, the environments and the story was exactly my cup of tea!
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06-26-2006, 10:19 AM | #7 |
Junior Member
Join Date: Oct 2003
Location: Scotland
Posts: 5
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I totally love this game, but I am stuck at the robot part. I've looked up a walkthrough and I still can't do it! Why do they have to put this kind of puzzle in it!?! Its not fair!!! Aaarg!!
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06-26-2006, 10:21 AM | #8 |
Member
Join Date: Jun 2006
Location: Greece, Athens
Posts: 71
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I started playing Still Life too a couple of days ago...
It seems great so far. Great graphics and sound/music especially. But i have some complains... 1)Some voiceovers suck....I mean Victoria's dad. My god, he's soooo like reading the script in a dull mood. Not real at all. 2)One of the worst integration of puzzles i've ever seen. Why on earth would a doctor of Prague in 1900s(i think) have a safe with hieroglyfics lock?And why on earth would a plain old chest in the attic have a lock that can be found only in a Myst game (although you can easily understand what pattern is needed, for me it wasss way too difficult to make it, so i randomly clicked the thingies till i had the combination) Well so far im at the old chapel scene in prague.... |
06-26-2006, 10:23 AM | #9 | |
Lazy Bee
Join Date: Jan 2006
Location: Sweden
Posts: 7,518
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Quote:
Spoiler:
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06-27-2006, 04:18 PM | #10 |
scribeswindow
Join Date: Dec 2005
Location: Australia
Posts: 59
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I am shamefacedly admitting to using a walk through at the lock pick puzzle. Haven't come to a robot yet..... At work now and I am having withdrawals from the game!!!!
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06-27-2006, 07:46 PM | #11 |
It's Hard To Be Humble
Join Date: Jun 2006
Location: Hamilton, Ontario, Canada
Posts: 2,557
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I'm not the least bit ashamed to admit I used the UHS for the lock pick and the robot puzzles. I don't play these games for the puzzles, and I rarely if ever get that visceral charge other people get when they complete one without help. I'm only having a good time if I'm completely engrossed inthe story and the environment itself. But then, I'm known for that.
So yeah, playing Victoria was great. I truly wish there was a way for the Devs to get the rights to produce the sequel to this story. One of the better stories I've been through this year. Lee Edward McIlmoyle, really needs to add a sig to his profile |
06-27-2006, 09:07 PM | #12 |
Member
Join Date: Feb 2004
Posts: 85
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I liked the puzzles in Still Life, for the most part. I loved the baking one. I found the lockpick too hard, I had to get UHS help for that one. The robot one was fine. The best thing about the game was the atmosphere.
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06-27-2006, 11:18 PM | #13 |
Full Throttle
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Robot control bit was very clear and easy and fun. didn't have a problem with that.
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06-28-2006, 05:55 AM | #14 |
Member
Join Date: Jun 2006
Location: Greece, Athens
Posts: 71
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Yesterday i finished Still Life....hmmm quite a short game.
The curse of the totaly out of place puzzles continues although i enjoyed them and i only had problems in the old chapel safe puzzle. Voice acting was not as bad as it looked like in the beginning. Sound fx and atmosphere continued in very high level... but the ending....emm.... And like i read in some old posts about the game.... ...well although it had a great atmosphere, in gameplay it was very poor. With only one clickable item per scene mostly, it should be called "Interactive" Novel with some puzzles for bonus |
06-28-2006, 09:34 AM | #15 |
Slim Shady
Join Date: May 2006
Location: Outer Heaven
Posts: 727
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Let's face it Still life is good but not that good
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07-02-2006, 04:12 PM | #16 |
scribeswindow
Join Date: Dec 2005
Location: Australia
Posts: 59
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Finished Still Life on the weekend. No fair!! Much too short!! I confess to doing the walk through with the lock puzzle and got frustrated with robot game, so called hubby over and explained what he had to do and gave him a shot. He did it in a few minutes. Was quite relieved. Very sick of sending robot thingys into that room. Good game. Now I'm going to check out the web page for the rest of the story.......
Started Broken Sword #1 this weekend too.
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07-02-2006, 05:11 PM | #17 | |
It's Hard To Be Humble
Join Date: Jun 2006
Location: Hamilton, Ontario, Canada
Posts: 2,557
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Quote:
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07-02-2006, 05:27 PM | #18 |
Super Moderator
Join Date: Nov 2004
Location: Ohio
Posts: 8,907
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The company (Microids) got bought out and the people who bought them (Ubisoft I believe) probably didn't bother to continue the website (my conjecture).
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07-02-2006, 05:35 PM | #19 |
It's Hard To Be Humble
Join Date: Jun 2006
Location: Hamilton, Ontario, Canada
Posts: 2,557
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A good solid educated guess, I'd say. I assume the same thing. And yes, it was Ubisoft, from what I read, although they don't seem to be doing anything other than distributing and owning it. With the Devs canned, there doesn't seem to be any future for it, especially given Ubi's known predilection for owning properties to death, whether they are using it or not. I don't see the devs ever getting possession of it, and I imagine Microids has lost control of the property rights as well. Probably spells doom for any future development for Kate Walker, as well as Gus and Victoria McPherson. Too bad, really. They're such great AG characters.
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07-05-2006, 12:23 PM | #20 |
divina enema
Join Date: Jul 2006
Location: il.us
Posts: 2
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i just finished Still Life recently and was terribly disappointed with the abrupt and open-ended conclusion. nevertheless, the game was great on the whole. i just hope we'll somehow see a Still Life 2.
what game would you all recommend for a fan of Still Life? |
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