06-25-2006, 02:22 PM | #21 |
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Apart from some very silly puzzles,not so good graphics and not so scary atmosphere GK3 was actually a very good game.Take Le Serpent Rougue puzzle for example it was both intriguing and poetic.I also enjoyed quite much working on pictures and matching geometric shapes.Addition of Sydney to the series was quite an original and refreshing idea.Wish new games could be as half creative as GK3.
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06-25-2006, 08:36 PM | #22 |
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As far as I'm concerned the GK series set the bar in adventure gaming.
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06-25-2006, 08:54 PM | #23 |
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CGW gave a 2.5/5 actually.I have the issue with me right here.
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06-25-2006, 08:59 PM | #24 | |
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06-25-2006, 10:36 PM | #25 | |
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"For a story that relies so heavily on characters ther's no substantial character development.Instead there are abrupt twists in the end game as hidden identities are revealed.The game villain is almost completely external to the story,showing up for little more than a cameo appearence.This is a serious tactical error in a parlour drama like Gabriel Knight 3.The point of the hacneyed "the butler did it! clichein murder mysteries is the irony of a murder who was under your nose the entire time.If gabriel knight 3 were a murder mystery the killer would be some guy we barely know who lives across the town. Although the game's finale is dopey,the plot ending is surprisingly satisfying.And this isn't just because you don't have to play anymore.Jansen ends the story with a new perspective on Grace and Gabriel.If the market gods are willing and there is a fourth installment,we can only hope that Jansen will ease up on the embolism inducing puzzles and give us Grace Nakimura 4:Grace ditches Gabriel and goes solo" |
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06-26-2006, 02:09 AM | #26 | |
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I agree with the above that GK3 is the worst in the series, but still a great game (4.5 out of 5). I guess if it were a stand alone game I may rate it 4 out of 5, but I'd still rather play GK3 over 95% of other adventure games.
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06-26-2006, 03:57 AM | #27 |
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Gabriel Knight 3 is one of the most enjoyable games I have played. The graphics are beautiful: movement, feel, verisimilitude... it all makes for great immersion. Truly tasty interface too.
Many people accept the industry confidence trick which says that if it does not use the latest technology, it is bad, outdated and ugly. I started replaying the original King's Quest. The visuals are lovely. It is simply another style, like Klee's art is different from Michelangelo's. Last edited by Simo Sakari Aaltonen; 06-26-2006 at 04:13 AM. |
06-26-2006, 04:01 AM | #28 | |
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06-26-2006, 04:08 AM | #29 |
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In my opinion, GK 3 is perfect apart from the slow pace in the beginning, a few bad puzzles in the middle and some stupid arcade stuff at the end! It's one of the best games I've ever played and the best (hopefully so far) in a series of great games.
It did recieve a 1/5 score in one of the newspapers here though. |
06-26-2006, 07:22 AM | #30 | ||
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By the way, it's unfortunate that the guy who plays Von Glower and the woman who plays Grace have credits including late night Skinemax movies. It's softcore, but still... They can do better. Heh. |
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06-26-2006, 11:27 AM | #31 | |
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I've always thought that. I think it's something like 4.5/5... |
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06-26-2006, 11:50 AM | #32 |
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The "Which GK game is the best in the series"-discussion between fans is always a very interesting one. The three games are all different and very unique in terms of style, pacing, interface, characters, acting, atmosphere, story, graphics, plot-development etc. that there are different things to like in all GK games, appealing to players with a variety of tastes.
Personally, I consider GK3 to be near-perfect and I find GK2 to be the worst in the series. Also, I think GK2 would've been much better if it hadn't been FMV. Oh, and I love Tim Curry as Gabe.
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06-26-2006, 11:52 AM | #33 | |
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06-26-2006, 12:00 PM | #34 | |
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06-26-2006, 12:04 PM | #35 |
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GK 1 had the best voice acting in series
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06-26-2006, 12:07 PM | #36 | ||
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I mean, the backgrounds were photos instead of being hand painted, the character you control was an actor but he could move around just as much as the animated Gabe, and the discussions were cutscenes instead of seeing two heads with their mouths moving. There really weren't any differences gameplay-wise. GK1 had more cursors to choose from, but frankly I don't mind the single cursor interface. Quote:
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06-26-2006, 12:11 PM | #37 |
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So what about the voice acting gave you such pains? You act like it would cause a cerebral aneurysm. It sounded perfectly fine to me and much better than more recent adventures (NIBIRU, Black Mirror[in English], Keepsake).
Edit: I'm a lazy reader. But still, your reaction seems much harsher than many others I've heard. Last edited by Melanie68; 06-26-2006 at 12:17 PM. |
06-26-2006, 12:25 PM | #39 | |
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That could be a small part of my problem with GK1's acting too, I suppose. At the same time, however, I wasn't impressed by the acting itself in the game. Tim Curry tends to overplay, the girl who plays Grace sort of annoyed me, and the worst thing EVER was the narrator. Why do I need some old woman to SLOOOOWLY tell me what I'm looking at?! I'd rather read a description. Tetelo was also rather bad, Mark Hamill was alright I guess, and so on and so forth. Also, the CD-ROM technology back then feels dated. There are awkward pauses between sections of dialogue at times (where the player would be clicking to get to the next part of the same delivery). All I can say is this...I've never been able to get past Day 3 or 4 of GK1 with the voices on (even with the narrator voice alone turned off) without going insane. How do I know how Tetelo sounds then? And Wolfgang? Because I sampled their voice acting when they appeared in the game. I could never play GK1 all the way through with the voices on...EVER. It's my second favorite adventure game, and I've gone through it 9 times...but not with the voices on. |
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06-26-2006, 12:36 PM | #40 |
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You didn't even like Worf?
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