06-12-2006, 02:10 PM | #21 |
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Hands down favorite for me would be the 'Don't Press This Button' buttons in the escape pod in Space Quest 1 EGA and VGA versions. The first one is cute, but they really turned it into something hysterical in the VGA version.
Oh, and firing your gun when it was still in your holster and blowing your leg off in Police Quest was always good for a laugh . |
06-12-2006, 05:34 PM | #22 |
Mad Rabbit
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Here's the easter egg in Tony Tough and the Night of Roasted Moths. Prograph calls it a "bonus level",...
Spoiler: I captured the full-length, so you can see everything. The picture contains a slight spoiler. http://www.madrabbit.net/temp/tony_tough_ee.jpg |
06-12-2006, 08:09 PM | #23 |
Rabid Tasmanian Devil
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Man,I love easter eggs...
-the console in GK3, the one that makes the hotel desk clerk guy hop is a riot. -LSL7 is my favorite game for eggs, I especially like the one in dialogue where you hear Al Lowe and others cracking up in the background of the recording session, lol. There are soooo many things hidden in this game.... The dialogue box in Starship Titanic was a fun way to unlock hidden conversations, lol. Was never able to finish the game (lost the 3D glasses), but the dialogue kept me entertained. |
06-13-2006, 12:11 PM | #24 | |
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06-13-2006, 12:17 PM | #25 | |
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Currently reading: Dune (F. Herbert) Recently finished: Harry Potter and the Prisoner of Azkaban (J. K. Rowling) [++], La Nuit des Temps (R. Barjavel) [+++] Currently playing: Skyrim Recently finished: MCF: Escape from Ravenhearst [+], The Walking Dead, ep. 1 [+++], Gray Matter [++] |
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06-16-2006, 02:32 AM | #26 |
Grumpy & bitter man
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I like the Terminator2 reference in The Dig, maybe not an easter egg per se, but still funny stuff.
When Boston asks Maggie about Brink (by clicking his picture in the dialog interface) the sequence plays in the following order: Boston: Have you seen this boy? Maggie: What? Boston: Nothing! For all of you in the dark... Boston Low was voiced by Robert Patrick, the guy who played T-1000 in Terminator 2, where he delivers this, now cult, line to John Connor's best friend. Also if you examine your Palm PC, he replies It's T-1000 model
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We may have days, we may have hours, but sooner or later we all push up flowers. Last edited by VoodooFX; 06-16-2006 at 05:40 AM. |
06-16-2006, 02:48 AM | #27 |
Hitch-Hiker
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Any easter eggs in the Space Quest Universe. They're all great.
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
06-16-2006, 05:38 AM | #28 |
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Guybrush calling the Lucasarts helpline in Monkey Island 2
Gillian calling the ex-directory numbers in Snatcher Gillian talking to the fortune teller in Snatcher Playing mainly Lucasarts, Simon the Sorceror, Broken Sword and Discworld games, I don't think i've encountered many real easter eggs! |
06-16-2006, 05:56 AM | #29 |
Full Throttle
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i liked the knife playing bit in Full throttle.
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06-16-2006, 06:38 AM | #30 |
Bad command or file name
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In Harvester, your mother would give you a funny and disturbing response if you typed in a particular very naughty word into the parser.
...bysmitty
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06-16-2006, 12:07 PM | #31 |
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The reaction of Jim in Black Dahlia if you make too many wrong guesses looking through the file cabinet at the warehouse. It scared me so bad it made me jump right out of my chair.
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06-16-2006, 02:46 PM | #32 |
woof
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Oh using the Mes in white chamber and trying to solve a certain puzzle before getting the code you need to solve it
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06-16-2006, 07:18 PM | #33 | |
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What happens? I don't have the game but i'm interested |
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06-16-2006, 08:03 PM | #34 | |
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On the subject of the Discworld games, someone on another forum once posted: Near the end of the DW1 English.txt, there is a line that reads: “I want to be the first person in a game to say #$%&*.” And after the lines describing the Luggage in the DW2 English.txt, the following lines appear: “I want to be the first person in a game to say f**k! What do you mean I've already said it? Alright then, I want to be the first person in a sequel to say f**k! Anyway, nobody wrote in and said they'd heard it in the first game, it must have been too well hidden!” I assume that these are Rincewind’s lines and that there is some way to make him say them in each game (as part of an Easter Egg), but apparently nobody has figured out how… Hint for the f*** line in DW1, supposedly supplied by the Lead Programmer of Discworld 1 and 2: “In a large group, the ayes have it” Has anyone ever heard Eric Idle say those lines? |
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06-16-2006, 08:12 PM | #35 |
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I'm pretty sure that back in the day a friend of mine extracted the audio for Discworld and we would have noticed if someone said f**k.
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06-17-2006, 12:08 AM | #36 |
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Are you saying this other poster was talking through his pointed hat? All I know is that it IS in the file English.txt.
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06-17-2006, 01:07 AM | #37 |
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I'm going to have to get the game out now, extract the audio and listen to it all :I
Not sure if I can be bothered to play it all the way through again to try to find the egg. "That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work. That doesn't work." Last edited by beatchef; 06-17-2006 at 01:17 AM. |
06-17-2006, 01:39 AM | #38 |
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LOL!
Here's the thread at the other forum I was talking about, where you can read what the Lead Programmer said about the easter eggs. http://www.justadventure.com/cgi-bin...28210100/11#11 |
06-17-2006, 02:12 AM | #39 |
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Umm.. That (link) doesn't work. I'll have a look at it when it comes back online or something? "104 An Error Has Occurred!: Unable to open 128210100.txt "
The only large group I can think of is the dragon... conjurers. The ayes ahve it, no idea if that's referring to having to do something with 'affirmative' or if it's a cryptic clue to do with 'eyes' or if the large group is a collection of objects. It could be anything |
06-17-2006, 02:45 AM | #40 |
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The link doesn't work for me either. Don't know what I did wrong, because when I'm logged in I can access the thread. I am kind of stupid that way...
Anyway, here's what this Lead Programmer guy wrote in reply to the poster who started the thread: Hi all, To-date no-one (that I know of) has ever found either of the "Eric Idle says F***" cheats that I put into Discworld I & II. There are matching sound-bytes for the text in both games (which would make great Windows sounds if extracted). The speech file in Discworld 1 was not "bleeped" (and see what happened below). The F-word in Discworld 2 was bleeped out (to keep the publisher happy... see why below). Here is the story I was told... Someone's PC crashed while running Discworld I and it started playing all the sound bytes end-to-end. They listened to the lot and were amazed when Eric Idle spoke the infamous phrase: "I want to be the first person in a game to say f***!... f***, f***, f***, f***, f***!" Result: one unhappy publisher... one embarassed lead programmer I have to wonder if anyone ever will find my cheats, as exact sequences of actions are required (more so in DWI than DWII). Happy hunting! Dave Johnston Lead Programmer Discworld I & II Two posters said they HAD heard Rincewind say it: A. Thank gawd for this topic. i did hear it once, when it first came out, but couldn't ever reproduce it. Thought I was going nuts (it was about 4-5am, and i'd been playing the previous 8 hours). B. I'm pretty sure I heard it when the game was made. However, how can you tell it was an easter egg? It's just a piece of dialog like any other in the game. I never thought it qualified anything out of the ordinary. |