Overrated: Sam and Max, Fahrenheit, Broken Sword, Longest Journey, Monkey Island 2, .
Underated: Loom, Quest for Glory (well, at least it doesn't seem to get discussed all that much around the place :P ), Pandora Directive. Oh, oh and Conquests of Camelot. I would add The Last Express to underrated, but as far as it didn't sell well, it seems that most people that are aware of it know what a masterpiece it is. |
oh yeah for sure i should have added Conquests of Camelot to the underrated list!!! you're so right!
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However, it's still a great game, it just deserves an 8 rather than a 10. |
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I could understand why someone would like dying in advenutre games... but liking dead ends... now that's just sick! :crazy: Anyway... back to the topic: Overrated: Syberia (espesially 2), i enjoyed both games a lot but i don't think they are that great as many people make them to be. Neverhood, after hearing people talking about this game i expected it to be at least a good enjoyable game, instead i just found it mediocre. Underrated: Simon3D, Black Dahlia, Dreamfall. |
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A few days ago I felt like trying some old adventure games that I had not played before or that I hadn't finished and one of the very first ones I tried was King's quest 1 VGA remake. I watched the introduction and quite liked the mood it set for the game; it got me interested to start exploring the world. However, when the playing started it only took me one mouse click to get myself killed :) I had to laugh. It all came back to me, the reason why I had quit playing the game before. I watched the moat snake finish the prince and then I quit the game, again. That type of gameplay just totally kills the fun for me. Then I remembered that I hadn't finished Monkey Island 4 and that you can't die in those games, so I reinstalled the game and enjoyed it from the beginning to the end (apart from the monkey kombat finale). After finishing MI4 I played 5 Days a Stranger, which became the first AGS game that I've finished and liked the mood of it quite a bit. I did die in the game twice before I finished it but it didn't feel like hindrance at all. It is admittedly necessary for a scary game to have that aspect of thrill to it, which is similar to horror movies. A nice text by Ron Gilbert about why (old, really old) adventure games suck: http://grumpygamer.com/2152210 Well, enough of that off-topic chatter. Most underrated: Planescape Torment. Not a pure adventure game but I would rate it as one. You don't really play it because of the character (as an rpg, gaining levels & items & whatnot) but because of the story. You just want to know what will happen next. Has a uniqueness to it parrallelling that of Grim Fandango. Underrated by mass-market, although critics did like it. A quote from imdb.com: Quote:
Old Sierra adventure games (KQ, PQ, QG, ...). I haven't played any Gabriel Knight games, so I can't say anything about them. I think I will still some day try playing at least KQ1 again just to see how it really is and if I can get over the barriers these games present to me. At the moment I feel they aren't that fun to play and thus overrated. |
The most overrated game I can think of, at least in terms of sales, is The Crystal Key. It's mediocre at best, yet sold phenomenally well. What mkes it even more bizarre is that Dreamcatcher was selling the rather underrated Nightlong: Union City Conspiracy at about the same time and for the same price, IIRC.
Alice: An Interactive Museum is, I think, overrated. It's good, but I think that most of its repuatation comes from its rarity. L-Zone and Gadget were both better. As for underrated, a lot of that has been addressed in the "obscure yet good games" thread. I'll mention the Mercenary series again here, and point out the existence of the freeware MDDClone for Windows. Play it. I think that Willy Beamish is underrated. It's a good, classic inventory and dialogue game, with a great cartoon feel to it. Martian Memorandum is another one that is underrated. As a game, it's every bit as entertaining as the later three Tex Murphy games, but is often forgotten. Mean Streets was a bit lacking, granted, but Martian Memorandum was superb. |
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Overrated -
The Longest Journey. Flawed controls, boring characters and diologue, just seems really cheaply made. Underrated - Runaway : A Road adventure. Never really seems to get the credit it deserves. Gilbert Goodmate and the mushroom of Phungoria : Again, a fantastic adventure which always seems to go under the radar. |
Most overrated
DOTT: Awful and unrewarding puzzles that only make sense long after you've solved them, no story. GK2: By far the weakest of the series, with some terribly uninspired parts (esp. the whole chapter 4) and really awful acting. Most underrated The Pandora Directive: But I guess it's just that people haven't taken the time to explore the various paths, especially the dark one. Conquests of the Longbow: I can't see how anyone could think this game is anything but perfect. The Dig: People keep saying that the puzzles are hard, or don't make sense. Yet, it's one of the only game that never frustrated me, while never being awfully easy. I got stuck a lot, but I'd just stop for a while and always return with new ideas and figure out the solution -- which is a feeling I love when playing adventure games. |
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:D |
Overrated (not bad, but overrated)
The Longest journey Syberia Grim Fandango Still Life Underrated Dreamweb Sanitarium The Dig Black Mirror Torment (more "adventure" than "RPG") |
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*runs* Underrated: Broken Sword 3 |
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Overrated
New games are all overrated but if I have to make a choice.. Broken sword 3 (crates & ending) Still life (non-interactive) Underrated Conquests of the longbow Runaway |
Overrated: Dreamfall,TLJ, Still Life,Syberia 2,Fahrenheit, Grim Fandango,Sam and Max,Dig
Underrated: Sanitarium,Blade Runner,Bad Mojo,Willy Beamish,Road to El Dorado |
Conquests of the Longbow, QFG, Willy Beamish are SERIOUSLY underrated, those games were amazing.
Road to El Dorado, is an okay game, not over-rated or under-rated. TLJ is slightly over rated but its good out do its flaws. |
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I thought GK2 was the strongest of the series, and frankly, I loved Chapter 4 because without it, the whole story wouldn't be as excellent. I didn't always love Chapter 4 though. I first got GK2 on Christmas day 1995. I was only 15 years old. My friend Kevin got the game a few days later, he was 14, and we were both playing it. At that time, I remember we would both say, "The Beast Within is such a great game! Well...except for the Grace chapters..." Ha ha. We particularly hated Chapter 4 because it was all about research...clicking around the screen in old castles. However, these days I love all the chapters, and I love how much story and depth is added to the game in Chapter 4. As for the acting, I think it compares favorably with most television acting over here. Not feature film, but that's ok... |
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...Isn't that common knowledge? You wouldn't walk off a cliff in real life, or go swimming in a dangerous moat, so why get annoyed when doing so in a game results in death? And I know eventually someone will bring up the puzzle in KQ1 where if you push the rock from one side, you die, and if you push it from the other, you live. Yes, this is a bad puzzle. Yes, it doesn't make sense. But you have to remember that it's in the game to showcase the fact that the game recognizes whether you're IN FRONT OF or BEHIND something. KQ1 was the first game that allowed "3d" movement of that sort, so you've got to remember that. |
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