06-02-2006, 12:09 AM | #21 |
Master of time and space
Join Date: Sep 2005
Location: Sverige
Posts: 1,480
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What's so bad about monkey kombat? It's essentially the same as insult fighting in the first game and rhyme battling in the third game, isn't it?
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06-02-2006, 01:33 AM | #22 |
Senior Member
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except that those examples involved actual dialogue, most of which was witty and funny, whereas MK solves the need for thinking about any good dialogue by using monkeyspeak.
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06-02-2006, 01:07 PM | #23 |
Freeware Co-ordinator
Join Date: Oct 2003
Location: South East England.
Posts: 7,309
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MI4 is on my started but not completed list. Teh reason, Monkey Kombat. I don't mind note-taking, it's almost a must for adventuring. But MK is tedious repetitive note-taking. That the whole system resets each time you leave the area is the final insult. If you don't have the patience to learn all the different moves you can't even consult a walkthrough to skip past this section (as you can do in almost all other adventure games when you hit a part that you just don't click with)
I didn't have a problem with the prosthetic shop puzzle (there were clues around for this puzzle) or the rocks (which I found an interesting application of my favourite pastime, mental thumb-twiddling. Trying different things to see what sort of results you get.)
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06-03-2006, 06:43 PM | #24 | |
Schattenjaeger wannabe
Join Date: Feb 2004
Location: US
Posts: 176
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Quote:
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06-04-2006, 01:48 AM | #25 | |
Lazy Bee
Join Date: Jan 2006
Location: Sweden
Posts: 7,518
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Quote:
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06-04-2006, 06:37 AM | #26 |
Kersal Massive
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Whether you need to take notes or not is very dependent on the style of adventure you're playing. With LucasArts adventures, there is very rarely a need to take notes. Whenever you discover something important - whether your player character stumbles across it or you're told by another character - the game will always find a way to remind you later. Often this takes the form of simply being able to ask people about things again and again, but sometimes your character will make a little aside to himself when he 'knows' something relevant that you might have forgotten. Things like Monkey Kombat where note-taking isn't automated are definitely the exception for LucasArts.
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