04-17-2006, 01:37 PM | #1 |
Sierra Junkie
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CSI demo impressions
My impessions? Looks like this area is clean, way to be thorough.
Sometimes when collecting evidence you hear two or three different sentences interupt each other too. Looks like this area is clean, way to be thorough. The demo was okay, could have been better. Looks like this area is clean, way to be thorough. I just wish it didn't seem like they were holding your hand the entire time. Looks like this area is clean, way to be thorough. |
04-17-2006, 02:08 PM | #2 |
Hitch-Hiker
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I gave up too, I wish it was a bit more free.
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04-17-2006, 02:17 PM | #3 |
woof
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I havent started it yet, still having proplems with the distorted Dialouge.
Although from what I can tell from the first screen in the lab the 3D is pretty cool
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04-17-2006, 02:52 PM | #4 |
Senior Member
Join Date: Mar 2005
Posts: 303
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In the installation there were 3 language options. All english. I am must wondering what difference there could be. But the demo felt very similar to the other csi games. I read somewhere that there would be more 3d in the new game but I don´t seen much difference. I like the demo and have got the game ordered. The demo case was fun with all the game stuff in it.
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04-17-2006, 03:07 PM | #5 |
woof
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Well 2 of them were American english and UK english, just a difference in some of the spelling I think, im not sure about the third one though
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04-17-2006, 03:12 PM | #6 |
Rattenmonster
Join Date: Sep 2003
Location: San Francisco
Posts: 10,404
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The third is Canadian.
The only difference between the three languages is in the EULA (end-user license agreement) that displays when you install the demo. |
04-17-2006, 03:22 PM | #7 |
female animal lover
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I can't quite understand why those learning sequenses has to be SOO irritating.. You'd think they were made for a three year old.. I actually liked the demo. I wish hotspots didn't keep appearing green when you'd already found everything there was to find.. I also didn't like the fact that I had to drag evidence to a computer just to get it red tagged; "We've done everything we can do with that."
But overall, an improvment (oh, besides the fact that all the characters had texure faults with their faces.. Wonder if it's my screencards fault..)
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04-17-2006, 03:58 PM | #8 |
Dungeon Master
Join Date: Nov 2003
Location: Poland
Posts: 4,152
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On the plus side, I haven't played the previous CSI games, but I can't imagine how the shift to 3D (even if it's not "real" 3D gameplaywise) can't be an improvement. With a cursor changes turned off (great feature by the way, those difficulty settings), it feels like I'm actually searching for clues rather than hunting for pixels. And, generally, if the AG reviews of previous instalments are to be believed, there is way more interactivity this time around (way more than zero, but still ).
But the demo convinced me this game is not for me. I wouldn't mind the led-by-the-hand feeling that much - I'd just set my mind to playing out a CSI episode (rather than conducting an investigation myself) to explain the linearity, were it not for at least two continuity errors in my playthrough. Spoiler: The second one I can't remember (and won't check because of the odd save system), but it was during Catherine's first appearance. She and Nick wondered about something we had already found the answer to. Also, William Petersen's name is misspelled in the credits.
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04-17-2006, 04:00 PM | #9 | |
Sierra Junkie
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I don't like how they make everything so painfully obvious instead of letting YOU figure out what needs to be done. Is this affected by difficulty? I skipped the training because they commited a bad fault - not allowing me to jump ahead when I've 'got it'. I pulled out the tool before I needed to and tried to pickup the hair and it was no dice, but 20 seconds later I'm told to pick it up and it lets me.....so I figured I would just learn it as I went.
The characters need more feeling in my opinion, the ones I met were stone faced and put little effort, while that guys room-mate went overboard AND under in different scenarios. Why isn't anyone refusing co-operation? A staple in these 'Who-dunnit' games in my eyes, otherwise I will guess the criminal before I even get there. Quote:
PS - Where is the theme song? Whooooo are you.... Last edited by avatar_58; 04-17-2006 at 04:06 PM. |
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04-17-2006, 04:09 PM | #10 |
woof
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Thats what the song says!? I though it was "Oooooo ali..."
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04-17-2006, 04:25 PM | #11 | |
Sierra Junkie
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Quote:
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04-17-2006, 11:50 PM | #12 | ||
Dungeon Master
Join Date: Nov 2003
Location: Poland
Posts: 4,152
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Quote:
Quote:
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04-17-2006, 11:58 PM | #13 | ||
Sierra Junkie
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Quote:
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Another thing - this game should NOT have been 3D in my opinion. The body was hard to take seriously when it looked so damn unrealistic and even commical. They missed the boat on that front. Actually, come to think of it, a CSI game during the FMV age would have been much more detailed. Too bad that went out of style years ago...... |
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04-18-2006, 12:53 AM | #14 | |
woof
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Quote:
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04-18-2006, 12:54 AM | #15 | |
Dungeon Master
Join Date: Nov 2003
Location: Poland
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Quote:
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04-18-2006, 12:55 AM | #16 | ||
Sierra Junkie
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I mean, watch 'Grave Danger' then come back and play this. These are about the same subject matter? Could have fooled me. Quote:
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04-18-2006, 06:31 AM | #17 |
female animal lover
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Can you turn off the fact that you have to use the camera and only the camera when you look at the body. In the earlier games you could choose between anything in your case, making it sometimes a guessinggame what to pick. I wanna believe it's the camera I'm supposed to use, not being told it..
It was one of the things I've was most dissapointed about, and I don't know if I can enjoy the game if I have to have it like that..
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Pennies are never the healthy end, risk all! The Panthera Effect If you can't beat Panthera, join Panthera.. My sporadically updated blogs: Animation enthusiast, Sci-fi enthusiast and Snark, pedantry and random geekery |
04-18-2006, 06:32 AM | #18 | |
Rattenmonster
Join Date: Sep 2003
Location: San Francisco
Posts: 10,404
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It's not like this is the first game to have that sort of line. What would Syberia be without "No need to go down there?" |
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04-18-2006, 08:56 AM | #19 |
Roar?
Join Date: Jun 2004
Location: Canada
Posts: 665
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CSI would have benefitted from another month or two of polishing. There are all kinds of little errors and they are just distracting. The errors plus the crap graphics and voice acting makes the game feel cheap.
All of the polishing in the world wouldn't have fixed how repetitive and dull the mysteries are, however. |
04-18-2006, 07:52 PM | #20 | |
Sierra Junkie
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Also my quarrel isn't with repeated dialogue, its the reason for it. I merely look at a desk, he says it. I pick up a hair, he says it. I turn around, he says it. I mean come on.....its okay to help the player along but he doesn't need to tell me every area is clean. |
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