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Old 12-26-2005, 12:35 PM   #81
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I am going to file a complaint to PETA, RSPCA, and DTSchB e.V. (and maybe even NABU!)! Why? Because...


Spoiler:
The Green Present contains a Kitty! You risked squashing a poor innocent Kitty only to get to play THE BEST ADVENTURE GAME EVER?! Shame on you!


...you should of course have put a Grey Squirrel in the Green Present. Good way of getting rid of them.



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And *This*...is a Black Hole - BYE!
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Old 12-26-2005, 12:51 PM   #82
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Circumstantial evidence, at best. Who knows about the holes. Family can be weird.
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Old 12-26-2005, 12:58 PM   #83
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Quote:
Originally Posted by Jackal
Circumstantial evidence, at best. Who knows about the holes. Family can be weird.
What the **** is a "Kitty Dog Toy"? Is that, like, some crazed mutant hybrid?
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Old 12-26-2005, 01:02 PM   #84
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Quote:
Originally Posted by Jackal
Circumstantial evidence, at best. Who knows about the holes. Family can be weird.

Nah. Only a fool would mistake that sound for a *REAL* kitty.


Geeks be no fools, ya hear me?!


-
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- "esc(x) cot(x) dx = -csc(x)!" Dennis added, and the wizard's robe caught on fire. "Gosh," Dennis said, "and some people say higher math isn't relevant."

>>>Inventor of the Mail order-Assassin<<<

And *This*...is a Black Hole - BYE!
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Old 12-26-2005, 01:02 PM   #85
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Quote:
Originally Posted by Jackal
Steps 4 and 5 are fine. I think Emily missed step 3. Writers! What do THEY know?
Yeah, I missed step 3.
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Old 12-26-2005, 01:09 PM   #86
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So, when are we making that big-budget, commercial sequel?
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Old 12-26-2005, 01:13 PM   #87
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Quote:
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So, when are we making that big-budget, commercial sequel?
I've been waiting patiently for years for a big bag of money to fall out of the sky and land in my backyard. Can't be much longer.
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Old 12-26-2005, 01:43 PM   #88
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Those mega-publishing deals should be coming in any day now...

... Any day now...

Okay, any ... (this may be a while).

Quote:
Originally Posted by Jazhara7
Nah. Only a fool would mistake that sound for a *REAL* kitty.
Hey, he never says he thinks it's real. He just says it meows.
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Old 12-26-2005, 02:13 PM   #89
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Default Christmas Quest

Hello, and Merry Christmas--

Not sure if I am the first one to mention it officially, but very nice Christmas idea by the AG think-tank. I found it enjoyable, but--more than anything--just plain rad.

Thanks for doing something new.

Kirk
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Old 12-26-2005, 04:31 PM   #90
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Thanks! Glad you enjoyed it.

EDIT: Kirk, you totally posted in the right place, but because there is already a thread on the topic in the Adventure forum I just put them together.

Last edited by fov; 12-26-2005 at 04:37 PM.
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Old 12-26-2005, 08:25 PM   #91
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Quote:
Originally Posted by fov
Thanks! Glad you enjoyed it.

EDIT: Kirk, you totally posted in the right place, but because there is already a thread on the topic in the Adventure forum I just put them together.
No problemo. Never checked the Adventure Game Forum as I should have anyways.

Enjoy the holidays.

Kirk
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Old 12-26-2005, 10:21 PM   #92
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Ohhh this cute little game made me soo happy!

Spoiler:
I had trouble finding not only the keyhole hotspot but also the glass hotspots... but what's a little pixel-hunting?


Happy Holidays!
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Old 12-27-2005, 01:24 AM   #93
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I accept deny any and all reponsibility for any bugs. The limited timeframe meant we weren't able to thoroughly test the game (and I was working on it up until literally the last minute).

So it looks kinda rough in places, but hey, them's the breaks Hope you all enjoyed though, despite any niggles.
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Old 12-27-2005, 01:44 AM   #94
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The game is totally hilarious and awesome. Even though I knew the puzzles I could experience the writing largely unspoiled. Makes me wish I'd actually contributed though!

Alright, here's something to slap on the upcoming boxed version along with Martin's sweeping endorsement:

"A riveting high-octane tour de force, bursting out at breakneck speed!"

Wait, let me try again:

"A stunning debut ... it's Grim Fandango meets The Beverly Hillbillies!"

Okay, I got nothing...
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Old 12-27-2005, 06:02 AM   #95
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Quote:
Originally Posted by AGA
I accept deny any and all reponsibility for any bugs. The limited timeframe meant we weren't able to thoroughly test the game (and I was working on it up until literally the last minute).

So it looks kinda rough in places, but hey, them's the breaks Hope you all enjoyed though, despite any niggles.
You did a great job, man! (Too bad you had to cut-off several frames of my 'put star on tree' animation, though)

--Erwin
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Old 12-27-2005, 06:17 AM   #96
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I liked how certain actions had animations of their own. Great job on the graphics, Erwin.
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Old 12-27-2005, 06:36 AM   #97
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Quote:
Originally Posted by Jackal
Fun fact: The computer was supposed to light up, too, but the way I understand it, we actually hit an AGS ceiling of maximum allowable events. That's right... too much interaction density! Woo hoo!! That may not explain why the tree lights don't work if left to the end, but that one's proving a mystery, so it's my guess and I'm sticking with it.
You can never have too much Interaction Density!

I'm glad I decided to go with WME if there are upper limits on AGS.
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Old 12-27-2005, 06:51 AM   #98
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Hey, we agree! But the program said otherwise. It's still a pretty high ceiling, though. We just packed it tight.
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Old 12-27-2005, 07:31 AM   #99
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In case anyone's curious, here's how the graphics broke down:

-Erwin did the menu items (look, walk, pan, etc.), the game box in inventory, and a couple animations (stacking gifts, put star on tree, and unwrapping presents).

-Eriq did the rest of the inventory items (which looked much nicer before AGS got a hold of them ) and the title screen.

-Jon did the background, tree springing-to-life animation, and all other animations that are part of the background (snow falling, fire glowing, etc.)

The other animations and the sprite himself were created by friends of AGA's... I'm not exactly sure who did what, but maybe he can tell us.

It was really exciting to me to see how everything came together, from concept to fully-formed (except where AGS wouldn't let it be fully-formed ) world.

Last edited by fov; 12-27-2005 at 09:45 AM.
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Old 12-27-2005, 08:57 AM   #100
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Quote:
Originally Posted by 2GooD
Ohhh this cute little game made me soo happy!

Spoiler:
I had trouble finding not only the keyhole hotspot but also the glass hotspots... but what's a little pixel-hunting?


Happy Holidays!
This game introduces a whole new concept into the adventure gamers' slang:
Spoiler:
Hotspot hunting!
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