11-25-2005, 01:05 PM | #1 |
Gombeto
Join Date: Aug 2005
Location: Bulgaria
Posts: 101
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Fahrenheit - No doubt MY adventure of the year!
It's just WICKED game... The absolute adventure game of the year. There haven't been something like it for a years! My adventure experience proves that the most innovative, biggest, successful etc. games from this genre are the 3D ones! Games like Gabriel Knight 3, Grim Fandango and many others they're in 3D are nearly always successful! They could not have the beauty of the 2D ones, but they has smth more exciting ya know... I mean, I've played some 3D adventures, and and by chance they're always with great storyline, graphics, gameplay etc.
Summary I mean that I love playing 3D adventure games. That'z cuz they're rare, they're unique, they're exciting. I love that adventure games like Fahrenheit are being released rare, cuz if they are we'll get tired of them as I'm (sometimes) with the 2D ones. Anyway, I love adventuregaming, I play only this genre - for those they considered I don't like it. |
11-25-2005, 03:45 PM | #2 |
merely human
Join Date: Sep 2003
Location: Chicago
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I kinda don't qualify to say it, but I would probably recommend it as AGOTY, too. But mostly because it explores things the genre at large is typically too afraid to, and it explores them deeply.
Hmmm, know that I think about it, I should instead nominate it as Most Innovative Adventure Game Of The Year.
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11-26-2005, 03:29 AM | #3 | |
After 2 years...
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One of the great games but i would hardly name it, "best adventure of the year".
Of course, on the other hand, i can't seem to find any other game to give that title to. Quote:
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Interactive storytelling!
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11-26-2005, 06:03 AM | #4 |
Gombeto
Join Date: Aug 2005
Location: Bulgaria
Posts: 101
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Yea, but there were not any adventures better than Fahrenheit released this year, right? If NiBiRu or Still Life are better then I'm a dork ;-)
Anyway, I DO think there is a big progress in adventure gaming these days. |
11-26-2005, 07:04 AM | #5 |
Explorer of the uncharted
Join Date: Oct 2005
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Most Innovative: Fahrenheit
Best overall: Still Life, Phenix Wright, Trauma Center, Bone or Another Code.
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11-26-2005, 07:50 AM | #6 |
gin soaked boy
Join Date: Jan 2004
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It's definitely the adventure game of the year for me, but I'm still disappointed with it. It was this close to being the best game this year (and not only this year), regardless of genre, and then they screw it up so badly. Better luck next time, folks.
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11-26-2005, 09:46 AM | #7 |
Senior Member
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Mine's Phoenix Wright, easily. I was hoping this would be my adventure of the year, but it was just too flawed in too many crucial ways.
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11-26-2005, 01:09 PM | #8 |
Senior Member
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Indigo is my game of the year, period.
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11-26-2005, 03:30 PM | #9 |
Staff Member
Join Date: Sep 2005
Posts: 531
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Still-bloody-impossible-worse-ending-than-Fahrenheit-Life? You must be joking. I've not played Phoenix Wright, but it's either that or Fahrenheit.
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11-26-2005, 09:48 PM | #10 |
Member
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Also my game of the year but it would be easier to decide if the ending wasn't so fkdup.
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11-27-2005, 03:25 AM | #11 |
Member
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Some people may love Farenheit, others hate the repetetive game-play. Everybody ia allowed to form his or her own oppinion. What everybody should be able to agree on however is the fact that it hardlay qualifies as an adventure game. It is a game, true, and it is story driven, true, but that does not automatically make it an adventure game.
Last edited by jeld; 11-27-2005 at 03:32 AM. |
11-27-2005, 03:30 AM | #12 |
Epinionated.
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^ You're entering a world of pain, son.
*edit* Not a threat, but a quote.
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11-27-2005, 07:18 AM | #13 | |
Not like them!
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Quote:
On the other hand, the cinematography and camera techniques, reliance on acted performances, constantly moving plot and mainstream target are inherited from film. These give the game a much different flavor, but they're really just superficial. At its core, it definitely qualifies as an adventure game. Even so, the most accurate description of the game would be "adventure-film hybrid". EDIT: Just to clarify, when I say the movie elements are "superficial", I mean that they don't change the classification and are more a matter of style than Form. Obviously they are relevant, which is why I call Fahrenheit a hybrid. |
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11-27-2005, 10:46 AM | #14 |
Beyond Belief
Join Date: Jan 2005
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Contextual actions are from text adventures, but I really don't see how this applies, since other genres have so readily used them. There are many cases in RPGs, FPS, Platformers, and Action-Adventures, where the action is determined by the context.
The same goes for dialogue trees, not all adventures use them, and RPGs use them a lot, far more than Fahrenheit does. Fahrenheit doesn't use dialogue trees a lot, IMO there are hardly any conversations in the game compared to a dialogue heavy game such as The Longest Journey or The Shadow of the Templars. A mini-game such as in Jade Empire is a mini-game because it's clearly set outside of the main game, and is obviously not the majority of the game's focus. In Fahrenheit, there are two basic types of mini-game, and one of them makes up the majority of the gameplay. As far as I can see the adventure elements in this game are limited to four scenes in the beginning of the game, and the adventure elements are very rare in the majority of the game.
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11-27-2005, 11:13 AM | #15 |
capsized.
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Ok, move this to the general gaming forums already! (My adventure of the year is gonna be CoC..... hopefully ).
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11-27-2005, 11:51 AM | #16 | |
merely human
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Quote:
And that Fahreinheit may not offer desirable gameplay or other features many adventure gamers have been used to shouldn't necessarily invalidate it in light of more 'traditional' adventure games, nor should it invalidate more 'traditional' adventure games. What it should do, and does, is prove how possible it is do have diversity and new directions for story driven, intellectually and even emotionally challenging games. Fahrenheit has just as much right to be an adventure game as Still Life.
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11-27-2005, 02:15 PM | #17 |
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TBH, although I thought the game was immense while playing it through for the first time, it has no replayability really. There isn't as much freedom as you would expect from a game that's pitched as being to innovative and boundary pushing.
I think that's what stops me from truly loving the game, although I thoroughly enjoyed it the first time around.
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11-27-2005, 02:30 PM | #18 | |
The Thread™ will die.
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Quote:
You were doing very well up to there at not making a statement of fact . |
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11-27-2005, 02:38 PM | #19 |
merely human
Join Date: Sep 2003
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Looks like it's Pick On Trep Day for you again.
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11-27-2005, 02:40 PM | #20 | |
The Thread™ will die.
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Quote:
I'm just getting a little sick of the "BUT IT'S AN ADVENTURE GAME!", "OH NO IT'S NOT!" conversations over Fahrenheit. If it's any consolation, I happen to agree with you . |
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