09-19-2005, 08:40 AM | #61 | |
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09-19-2005, 08:56 AM | #62 | |
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09-19-2005, 10:56 AM | #63 |
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I must say that I find that very few AG:s have good endings (and games in general for that matter). There have been a few decent ones (Syberia 2, BS1, Grim Fandango, MI1 and a few more), but generally I find the endings to be disapointments unfortunately.
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Rem acu tetigisti -- Jeeves Read my adventure game reviews here Blaskan Dragon Go Server Ragnar Ouchterlony |
09-19-2005, 11:14 AM | #64 |
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I like the ending of TLJ -
Spoiler: Many times the endings are just predictable, and that makes them less than great, but few games have really terrible endings, at least the ones that I've played. Lynsie
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09-19-2005, 11:21 AM | #65 | |
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09-19-2005, 11:32 AM | #66 |
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I vote for The Last Express and TLJ.
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09-19-2005, 11:33 AM | #67 | |
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More seriously, I'm very fond of the ending of The Last Express (well, I love the entire game, really). It had an unexpected surprise (the discovery of how Tyler had died caught me completely off-guard), it showed history and the motions of the world shaping the fates of the characters, it was sad (and, much more importantly: melancholic, giving the impression that a blissful age was coming to an end), it opened on an untold story (but not as in "look for the sequel in two years", but as in "that's life, there is always another story to tell, even though this one has to end here") and it even had a train and a few words in Russian: my ideal ending! |
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09-19-2005, 11:41 AM | #68 |
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I'm with Ragnar on this one.
I did enjoy the endings of King's Quest 6 and A Mind Forever Voyaging (do text adventures count?). For the most part, though, none of the games I've personally played that I would consider to have a truly excellent ending are adventure games. I suppose it depends somewhat on whether you want to consider the entire endgame, or just the ending itself after all the actual play is done. There are several adventure games that have very enjoyable *endgames*, with Gabriel Knight 1 and Curse of Monkey Island coming to mind off-hand, but not necessarily great after-play end scenes. Peace & Luv, Liz
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09-19-2005, 02:15 PM | #69 | |
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09-19-2005, 03:03 PM | #70 | |
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Lynsie
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09-19-2005, 03:16 PM | #71 | |
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09-19-2005, 03:38 PM | #72 | ||
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Spoiler: mag |
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09-20-2005, 07:53 AM | #73 |
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Sq3
What about SQ3? That cracked me up way back in the day. I loved when those old Sierra games would go self-referential...
Also any game where choices you have made along the way affect the final cutscenes. I think QFG did this in a few games... |
09-20-2005, 09:15 AM | #74 |
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I am absolutely for the ending of GK3. I loved the first game and couldn't wait for the second and third...I dream of a fourth, but know it's out of my control.
I remember crying in the end, and that doesn't happen to me very often after completing a game. I also loved the ending of Syberia the TLJ. Sounds like I need to check out the game Grim Fandango. |
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