09-21-2005, 10:04 AM | #41 | |
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I'll be the first to admit it isn't a great game - it's average at best. But IMHO it isn't truly awful like a great deal of the other indie games that are often offered at around the same price tag. What rescues it is the character (minus "Yawn" Thorn), some sparky dialogue, good music, some reasonable attempts at staying refreshing and the occasional characterful animation. But I also expected a lot more from this lauded studio... if they want to compete with actual animation, they've got a long way to go. I hate to say this, as there's a reasonable amount I like in it, but it makes me wonder if S+M2 being cancelled was really that big a deal. Most of its problems are due in main to its budget and timeframe of completion, at a guess. I view it more as an experiment... but its quality varies wildly though, which is my main problem with it. You'll have some models and animation true to the novel, like the possums and the Dragon, then you'll get some really bad stuff like Thorn, Grandma, the BG's... More on it when I'm not on dialup.
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09-21-2005, 10:06 AM | #42 | |
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But the best character in the whole game was Phoney Bone, I wish I could've controlled him most of the time. The game had way too little Phoney in it, considering how much of the book covered him. |
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09-21-2005, 11:08 AM | #43 |
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For me, Phoney was the only character that came across anything like how he was in the comic.
By the way, I was playing the hide and seek all wrong for a little while. Spoiler:Is this a difference in culture or just a variation for the game?
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Steve Mr. Smoozles Goes Nutso - Now FREE! Steve Ince, Writer and Designer Steve on Twitter Last edited by fov; 09-21-2005 at 12:15 PM. Reason: added spoiler tags |
09-21-2005, 11:19 AM | #44 | |
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Spoiler:(I felt smart when I did figure it out, though!) Last edited by fov; 09-21-2005 at 12:16 PM. |
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09-21-2005, 11:31 AM | #45 |
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If a mod wouldn't mind spoilerizing Steve Ince's post? It sounds like a rather big give-away for those of us who haven't played the game yet...
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09-21-2005, 11:48 AM | #46 | |
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09-21-2005, 11:56 AM | #47 |
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Impressions about the game, recomendations?
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By no rocket’s blue shade am no shells dead down there, Gave no proof all day long that the flag was unwhere! No say does am spar-strangled shroud hang limply! Under land of no free! Am us home coward-leeee! ~Excerpt from the Bizarro Anthem |
09-21-2005, 11:57 AM | #48 | |
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09-21-2005, 12:00 PM | #49 | |
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09-21-2005, 12:13 PM | #50 | |
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As for the game, the highlight was Phoney's stomach. Hilarious! |
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09-21-2005, 12:18 PM | #51 | ||
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Gotta agree, the "whump" arrival of winter is my favorite part of the comic, too. |
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09-21-2005, 12:27 PM | #52 |
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In a game this small, I figure all puzzle solutions would serve to drastically reduce playtime, so...
It's funny though, I would've read that line anyway, even if it was under spoiler tags. I cannot resist those white blobs of mystery!
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By no rocket’s blue shade am no shells dead down there, Gave no proof all day long that the flag was unwhere! No say does am spar-strangled shroud hang limply! Under land of no free! Am us home coward-leeee! ~Excerpt from the Bizarro Anthem |
09-21-2005, 10:11 PM | #53 |
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Sorry about that.
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09-22-2005, 06:42 AM | #54 |
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Well I hope Telltale do a better job with The Great Cow Race.
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09-22-2005, 06:58 AM | #55 |
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I feel confident that Bone Volume 2 will turn out better. Listening to the feedback, Telltale will be aware of the first games strengths and weaknesses now. Also, I think that The Great Cow Race would be more suited to an adventure game, hopefully a bit more non linear.
It will probably focus more on Phoney and Smiley's antics this time, and there are also some scenes which could make really good use of the multi - conversation thingy, like when Fone Bone has his confrontation with the "hunky" farm boy, that could be really funny. I'd also be really interested to see how they work Fone Bone love poetry into it, maybe they could turn it into a mini game.
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09-22-2005, 09:50 AM | #56 | |
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09-22-2005, 10:06 AM | #57 | ||
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09-22-2005, 10:13 AM | #58 |
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I doubt people who didn't buy the 1st game will buy the 2nd one, even if it's been significantly improved.
--Erwin
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09-22-2005, 10:28 AM | #59 | |
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09-22-2005, 10:53 AM | #60 |
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The problem with this episodic format is that you feel compelled to buy the games in order, so as to experience the story coherently. I think Telltale will seriously have to re-evaluate their $20 price tag if they wish to release nine Bone games. I for one would not pay $180 for, say, twenty hours of gameplay. How about you all?
Well, either Telltale change the price, or up the length of the future episodes. -Edward |