Quote:
Originally Posted by Intrepid Homoludens
There are no characters in the screenshots yet because we're still working on them. They will be in real time 3D and fully animated while the backgrounds are prerendered (think Grim Fandango). In the spirit of film noir the entire game will be in black & white.
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Oh wow. What engine are you guys using that supports realtime 3d characters? Seems like you're shooting for a comercial release type game? (hehe, I can see those royalties piling up!)
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By no rocket’s blue shade am no shells dead down there,
Gave no proof all day long that the flag was unwhere!
No say does am spar-strangled shroud hang limply!
Under land of no free! Am us home coward-leeee!
~Excerpt from the Bizarro Anthem
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