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Old 08-05-2004, 06:45 AM   #13
rtrooney's Avatar
Join Date: Jul 2004
Location: Chicago, IL
Posts: 1,080

Two that come to mind are the 3D maze in Space Quest 5, because none of the standard maze-solving rules applied. And the tile puzzle at the end of Rhea. I recall the solution required over 160 moves, and would have been impossible without a WT.

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