I always get a bit confused when people start saying "pixel art". I mean I know what they are referring to but isn't everything drawn on the screen composed of pixels?
By the way Dujodu, I really like the look of your iso graphics. If you integrate that well with your story and the level of exploration then it will turn out to be an awesome game. Also, it might be easier if you use one of the engines such as AGS, since your isometric levels are just manually drawn out and you can treat them as standard background art and only define walkable areas, use scripts etc. On the other hand you can try using a true isometric engine that's intended for strategies and RPG's and make an adventure game out of that. Either way, your work looks promising.
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