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Old 06-19-2004, 05:20 PM   #23
Kingzjester
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Quote:
Originally Posted by Mares
That looks great! What was he saying?

edit: So you were initially gonna motion cap a 3d model, or were you gonna use an engine which allows for the character to be real-time redered? (Is there an adventure game production program which allows for 2.5D?)

This hand-drawn guy looks very much like the cell-shaded picture you posted earlier, I thought it was still a 3d model...

edit2: BTW I have a tablet, and I don't like it much.
I was gonna render it and then import every individual frame as an AGS sprite.
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