In the old days backgrounds were mostly hand drawn, then scanned into computer. Bill Tiller, man behind the background art for Curse of Monkey Island, explained his way of work. He drew some sketches with pencil, then scanned them into computer, where he painted them using photoshop.
Backgrounds in games like Grim Fandango and Escape from Monkey Islands are basiclly 3D models rendered in high resolution, but end results are still 2D pictures.
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We may have days, we may have hours, but sooner or later we all push up flowers.
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