as the title explains , i wanted to know how players relates easiness and difficulties of games to Pros & Cons .
for me easiness is always a con, though i see it these days becoming a Pros.
reviewers judges the length of the Adventure upon what? ..
it is not a movie , a sierra game (some) would take 30 hours and more to finish (without a walkthough of course
) due its difficulty, games now average between 10 to 14 hours Maximum !
i like to get stumbled and i like to try all possibilities out there in an Adventure, and feel/get really rewarded after , ... when i solve a puzzle my happiness (might sounds Strange) depends on how long i had been stumbled!!!
because that what keeps me going keeps me wanting and waiting for more.
on the other hand some players sometimes stays away of a game just because of its hardness... i know a lot of players whom neglected Myst and Riven Because of that,
maybe that is ok
but when it becomes a trend of Developers,Publishers,reviewers and Players that is not OK (for me at all)
imo