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Old 05-09-2012, 10:53 PM   #888
Lhurgoyf
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Join Date: Apr 2012
Posts: 26
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I think there's not a problem with "hand painted backgrounds cannot be animated" (which is not true, you just break the scene into several areas, then use layers to animate different elements separately). But it's all about money and labor time. It's always easier and less time consuming to do the art in 3D, as opposed to everything draw by hand. I mean, just look at the Monkey Island 3. It was all hand-painted (from backgrounds to characters) and nobody can say that the game looks too static because nothing was moving in the backgrounds. In fact I consider this game still to be visually BEST looking in the AG genre. What I cannot imagine, what big bag of money had LucasArts spent on it. I mean I don't have numbers, but this must have been the most costly adventure game ever produced with thousands of man-hours behind it.
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