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Old 04-29-2012, 08:33 AM   #12
Adventurere No.1
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what i mean by the era of making the art is before that adventure games were nothing but some experiments, someone there with his IBM like the case w Colossal Cave's doing something just for the fun of it,

that without using any kind of special tools or such programmers that sierra used later , sierra were turning Adventure as was not understood (its Funny how a genre would be called after a game title, because there no genre it would fit in , so whtda'hec' fit it a Genre ) into defined art and with every game they made and the feedback they got created a definition to last for a decade and more .

that is what art is all about, when you compare something new like Tale of a hero with King's Quest ... the 1st was just following some art already crated and upon making their artwork, but king's quest was to reach something out of nothing, something original was nothing but a dream.
look at black sabbath (metal band)when they appeared there was no such genre called Metal, there was only Rock , and they had the balls to do what they wanted, not following a granted trend or genre and that is an art.

but who worked at that era from the mid 80' til the end of the 90'0 and all was that is then a created unforgeable great living worlds,we can live and forget about the other we are all living
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Last edited by Adventurere No.1; 05-02-2012 at 12:50 PM.
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