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Originally Posted by Ascovel
That PA article misses the important point that we're risking our money to give a chance to creators who wouldn't be able to fund their games otherwise.
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In some cases, yes. There are a few people who've been trying to get funding for years and this is their last attempt.
BUT, I get the feeling that many folks are seeing the fan response to a few campaign and thinking about kickstarter as their 1st choice. It's risk free money, and if it goes through, great - you can keep your money in the bank and transfer the whole risk to the fans.
Quote:
Originally Posted by Ascovel
Indies with promisong, interesting pitches should be taken into consideration though, not just experienced developers with bussiness people on board.
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Especially indie devs -- if an indie needs 10K for a project, they dont need kickstarter. Don't tell me they can't put in 10K from their own savings or raise it from friends and family. I stay clear of all these project - Anybody raising small amounts on kickstarter just hasn't tried hard enough to raise the money - and that is a warning sign about commitment in big red letters.