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Originally Posted by zane
They need money to get presentable in game footage... which they could do if they had a publisher.. but the whole point of this is to cut the publisher out.
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No you don't. I put together presentable footage in a few days with my game, and recently did some mockup screens for a very large production in an afternoon.
You asking for $300 000,00. Thats a LOT of money. Hiring an artist, and putting together some game screen proposals and video proposals seems a small thing in the grand scheme.
My point is that, while I'm sure they have done some development on each project, I think that if they had SHOWN it, the campaign would be even more successful.
Quote:
Originally Posted by zane
And really, if they had picked their own title and it turned out to be a less popular one, then we'd really be in trouble.
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She is an experienced game designer, with free reign. I would hope that she has a little more faith in her abilities.