Quote:
Originally Posted by After a brisk nap
The adventure game audience probably can't sustain this many fan-funded projects at the same time, neither monetarily or in terms of interest.
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That's debatable. You could just the same argue that the adventure game audience has already grown in numbers based on the hype around the most interesting and largest kickstarter adventure game campaigns. You could also argue people's enthusiasm can still go on for quite a while - people feel like they're buying their future games this way - coolest titles there have been for years - and not just being charitable to some small indie creator.
I think any "skeptical" predictions and evaluations are currently pointless. Even announcing the Tex Murphy campaign so early on at the price of some momentum might not have been a bad move. The situation is too unprecedented.