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Old 04-02-2012, 12:18 PM   #10
zane
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Join Date: Nov 2010
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Quote:
Originally Posted by Kurufinwe View Post
Why does everyone have to think that it's the best way to fund their game?
Because in many ways this is a revelation. These developers had pretty much no options to make big production titles that publishers thought werent fit for big consumption. Its also incredibly appealing for these developers because it gives them power to make decisions without publisher control, without having to tailor everything to modern expectations. The second doublefine raised a million in 24 hours i thought to myself "holy cow, everybody and their dog is going to try this" and lo and behold its happening. But rest assured there will be a happy medium. The projects that people really want to see will get funded, and the flood will subside. But crowdsourcing is now a viable option thats not about to go away.
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