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Old 03-27-2012, 01:49 AM   #413
zobraks
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Join Date: Apr 2005
Location: Naissus (M.S.)
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Here goes nothing:
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This is nice. Why is it so rare that a game, a format that we literally can put as much stuff into as our imagination can hold, so often falls flat in the creativity department, relying on tired old familiarities instead of pushing the envelope? *the name of the game omitted* is a rallying cry against this. The developers manage to pack more *kind of punch omitted*/human puch then cool world could ever muster up. *name ommited* has got to be one of the best *kind of actor omitted* actors ever, and is perfect in the role of the *kind of role omitted* who is transported to *destination omitted* in which he has to figure his way out of. Get it to be reminded of the creativity and imagination lying dormant in this genre.
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