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Old 03-16-2012, 07:57 AM   #17
Kurufinwe
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If they decide to go with Kickstarter, I hope they don't set an unrealistic goal. What happened with Double Fine Adventure was exceptional and due to a combination of factors, most of which wouldn't be present in this case.

Ever since DFA raised 1 million in 24 hours, I've been afraid of seeing other companies thinking that it's easy to get that amount of money for an adventure game on Kickstarter, and failing miserably because DFA was actually a very special case. I just hope this new Tex project won't be the first example of that.
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