The atmosphere, the music and the animations were really nice.
However I didn't like the randomness of the puzzles. Trying different things with my inventory items until something works is not my idea of enjoyable puzzles. I much prefer solving puzzles by thought. Also I think when a game takes place in a wacky world some effort should be put into explaining the rules of this world's wackiness. Subtle hints should be integrated into the gameplay that would give clues as to what we should do in each situation and why. It would also make the world feel more organic and more alive than just an excuse for solving puzzles.
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