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Old 02-29-2012, 04:12 PM   #40
TopCat
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Quote:
Originally Posted by Phaid View Post
Games featured autoupdates long before Steamworks games became common.



How does that benefit anyone and warrants implementing draconian DRM again?



Useless for anyone using offline mode. In fact, pretty much all of Steam's "benefits" are only accessable when you keep Steam online all the time, in offline mode it does nothing but punish you - and people bashed Ubisoft back when they used always-online DRM with cloud saves support, too!



Alan Wake is a Steamworks game and it leaked days before official release.



He never ever officially stated anything. The story is: supposedly, some guy supposedly e-mailed Newell years ago and supposedly got an answer in which Gabe "DRM is evil and punishes customers unlike MY DRM" Newell supposedly stated such a thing.
Of course, said mystical "patch" would only unlock games that have already been installed, boxed copies refuse to install in the first place without access to Valve's servers, so essentially discs are filled with digital paperweight.

1. Point taken
2. Tons of people enjoy acievements
3. If you're in offline mode your saves are stored on your machine. Once you go back online your game will automatically synch with the cloud servers.
4. Comparing Alan Wake to Skyrim is kinda pointless. One is the biggest RPG to come out last year, the other one is a late port to a 2 year old game. The 2 studios had totally different approaches as far as game security is concerned.

@kuze - i don't think it's that simple... If the said DRM is not present the developers would have to come up with an achievements system, auto updates system, cloud system on their own.. Steamworks provides them with an established and most importantly working system that includes all of those benefits and it is very easy to implement. Microsoft ( achievements ) has such a system and Sony (trophies) has such a system.

@ozzie - sorry man, but Germany's stupid rating system is to blame here. If you want to provide a service in a certain country you have to have this country's laws in mind. If for example 2K had to cut content from the German version of GTA IV, Steam can't just allow its German customers to buy the uncut version, because that would be A) a breach of contract B) a disobeyment of the country's laws.

I am not gonna argue with yall... Truth is that Steam is only gonna get bigger and stronger. More and more developers are starting to implement Steamworks into their games ( especially indie devs ) and if you don't like it, good, but you won't be able to enjoy many of the great games that are to be released in the not so distant future.
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