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Originally Posted by TimovieMan
You get to "auto-pause" at every turn during most RPGs. The Mass Effect games are an exception, but they play more like an FPS than an RPG in the action parts anyway...
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ME1 actually had a sort of pause mode, when you could issue orders and look around freely. I used that a lot in the final battle. I am not sure if ME2 had the same, or I just didn't need it. As you said, combat in the ME series is quite fun, but a story mode for ME3 sounds interesting too.
Some other RPGs are also FPS-like: Alpha Protocol, Deux Ex (the latest)...