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Thread: Dear Esther
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Old 02-16-2012, 10:18 PM   #100
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Join Date: Aug 2010
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Originally Posted by courderoy guy View Post
...there aren't puzzles, there is no skill needed, and there are no trappings....Then again, since when wasn't exploration a gameplay element that stands as its own reward? Isn't that a core part of the adventure gaming experience?

If you can't handle an experience that's worthy on its own terms, and need inventory, puzzles, and/or more concrete gameplay elements, this isn't for you.
Can't handle it? That's rather a derogatory remark. Perhaps some few of us are not interested in buying a 'gameplay element' and would rather buy a game, passé trappings and all, rather than an 'experience' that requires nothing more of you than to wander around listening to someone ooze poetic rhetoric.
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