Quote:
Originally Posted by kuze
If they made it interactive, it would have been something different entirely. As of now, it's a static world, which fits the mood of the story of Dear Esther. I somehow feel that adding puzzles would have.. cheapened the experience.
But maybe I'm wrong, and instead I would have identified with the protagonist more if there were something else to do than just walk around.
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What, if there was interactivity without puzzles?