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Old 02-12-2012, 07:34 AM   #119
Fien
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Join Date: Jun 2005
Location: Holland
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Quote:
Originally Posted by TimovieMan View Post
You can't go comparing the small-budgeted adventure games (which are 99% of all adventure games nowadays) to the big guns like L.A. Noire and Heavy Rain...

And I agree with TopCat that they won't be able to spend this much money on one game anyway. They've already done the groundwork for the game, so we can assume that the 400K$ was a relatively accurate goal.
HUH???

First of all, let me repeat that it's not 400. Minus $100k for the documentary, 9 or 10 percent for Kickstarter and Amazon Payments, which leaves 270K. Peanuts when you consider the production costs of their previous LucasArts adventures.

Monkey Island 1 ('90) - $135K. No voices!
DOTT ('93) - $300K. Plus voices added later.
Full Throttle ('95) - 1.5M
Grim Fandango ('98) - 3M

And those were dollars from a different era. Inflation and all that. Makes me wonder what they had in mind when they set the goal at 270K.
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