Quote:
Originally Posted by Pyke
When looking at a business model, spending $1 to make $1 isn't a good plan. The idea is to spend 50c to make $1. With the 'fund the entire project and give away your product' approach, you run the risk of not actually making any money.
|
That depends on the business. Considering that the wages is part of that spending, and I think it'd be fair to include other expenses such as rent, electricity and stuff too, then I think it is a good plan. Getting paid to do what you want to do? Good plan.
Of course, it would be a not so good plan for a business run by shareholders that's in it for a return on their investment.
And if it turns out to be a great game, the sales should have a long tail, where there's no publisher to take the money. Except for Valve's cut for Steam distribution, or other distributors, the money from future sales will go to Double Fine.