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Old 02-10-2012, 07:05 AM   #97
Frogacuda
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Join Date: Nov 2005
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More important than challenging the idea of a genre's popularity in some unilateral sense, I think it's important because it challenges the publishers' preconceived notions of what will and won't sell.

It other words, it doesn't prove that people want a ton of adventure games, and any will do. But it does challenge the notion that people aren't interested in adventure games, or that they're a dead genre.

This is important in ways beyond the genre. There are a lot of games that can't get off the ground because publishers (or even developers) see some kind of pattern of past performance and assume there's no interest. This kind of thing offers a challenge to that.

All of a sudden a question like "Will Americans support a localization of Mother 3" won't be these hypotheticals or financial risks, they can just put it out there and see if people care as much as the petitions seem to suggest.

If I was Yu Suzuki, I'd be paying close attention right now.
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