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Old 02-08-2012, 11:00 PM   #20
SamandMax
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Quote:
Originally Posted by Oscar View Post
what will make Double Fine's game special? Schafer and Gilbert are talented, we know that, but it seems presumptuous that their game will automatically transcend the other output from other companies making adventures. All developers are capable of producing stinkers.
What makes it special? THIS IS AN ADVENTURE GAME MADE BY THE PEOPLE WHO CREATED AND PERFECTED THE GENRE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! If there's one adventure game that deserves unquestionable blind enthusiasm, this is it. Ron Gilbert's Maniac Mansion pretty much defined what point and click adventures are, and as if laying the groundwork for the entire genre wasn't enough, he also led the design for the unquestionably brilliant first two Monkey Island games. Tim Schafer picked up exactly where he left off and made classics like Day of the Tentacle and Grim Fandago, which itself is arguably the greatest adventure game ever made. These men aren't simply 'talented', they are without a doubt the top tier of adventure game designers. There is none higher. If you can't get excited by the thought of the pioneers of the genre making a new game together, without any restrictions brought on by a publisher, then I don't know if the adventure genre is capable of producing anything that will ever satisfy you again.
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