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Originally Posted by Monolith
Its basic game theory, learned from experience and through education.
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Theory is still not fact, and is still open to interpretation.
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Interaction is doing stuff.
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Not really. Simply "doing stuff" is one-way action. Interaction is two-way action.
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Again, you didn't even answer what is Dear Esther without character input? Nothing. Interaction is what makes it what it is and you are denying that.
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I did answer that. I said it was a story. Sorry if that got lost somewhere in an overly long post.
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Like plugging your ears and saying 'I can't hear you, blah blah blah, mommy don't hurt me'. Seriously stubborn baby more than opinion.
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And agan with the personal attacks. Seriously, stop that. That's not constructive in any way.
So was I after my last post...
Then why on earth did I make this one?
The spirit is willing but the flesh is weak, I guess.
Yikes, did I just quote the Bible?
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Currently playing: Again, Escape from Monkey Island (replay), King's Quest VI: Heir Today, Gone Tomorrow
Next in line: King's Quest VII: The Princeless Bride, Gabriel Knight: Sins of the Fathers, The Last Express, Time Hollow
Recently finished: King's Quest V: Absence Makes the Heart Go Yonder, The Curse of Monkey Island (replay), The Elder Scrolls IV: Oblivion (abandoned), Mass Effect 3
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