Quote:
Originally Posted by Shuyin
User control can be attributed to literature (turning pages of a book) and cinematography (triggering the next chapter of a dvd movie by pressing a remote control button) too.
Pressing the arrow keys to trigger audio narrative is indeed basic interaction. But so is turning the pages of a book. If you think that's what makes a game, it's your problem and i'm done talking to you.
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Still ignoring the fact that its not as simple as a key to play next line/page? Ignoring the fact that exploration and as I've already posted an article that interviews the dev, claiming that exploration is key to progressing the story and each experience is different?
I never knew you had to search through a book just to find whats the next part of the story. No its not a 'choose your own adventure'....but its still idiotic to compare it to flipping pages when it isn't.