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Old 01-14-2012, 05:12 AM   #4
gray pierce
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Join Date: Jun 2009
Location: Netherlands
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I'd like to see more games where puzzles are completely in service of the story not the other way around. Games can offer something that movies never can: complete immersion into the character, if done right games can make you feel like you ARE the character. This does NOT mean that you get a lot of cutscenes and little puzzles. On the contrary if you want to make a game really immersive you have to make EVERYTHING interactive. From mundane actions like drinking coffee to actions that link straight back to the main storyline such as searching for clues to catch the bad guy. However this does narrow the variety of the puzzles cause to make something like that one has to design puzzles that feel realistic and to be quite honest Myst like puzzles just don't. So I'd like to see more games like the one described before but it's an aquired taste, I admit.
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