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Old 01-13-2012, 09:50 AM   #7
Intense Degree
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Join Date: Apr 2009
Location: London
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I really love the way this is done in Gabriel Knight, which is kind of a hybrid of the two.

You wake up in the shop and there are some (but not too many) locations which you can go and explore. However, Grace gives you several leads to follow up on at about 3 other locations (from memory) and you can choose where to go and what to do first. Therefore you are not totally at a loss in a big unfamiliar world, but are not stuck with dealing with completely linear puzzles in one location straight away.

One of the things I love about the game is that each day (for the most part) you get these objectives to deal with straight off from Grace or the newspaper etc. and it feels like there is so much to do as more locations become available.

Not too linear, not too open.
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