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Old 01-01-2012, 04:32 AM   #40
zobraks
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Join Date: Apr 2005
Location: Naissus (M.S.)
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The following review is lengthy but (I believe) very interesting (with some viewes on a game that never occured to me):
(It's also a bit hazy, so if no-one gets it soon I'll post some more telltale stuff.)

Quote:
This game reminds me of those really bad survival horror playstation games. I say this because everything you do has to be precise. For example: You see a door and you can't open it. So you have to search high and low for a rubber band to place it on the doorknob. Still can't open the door, so you have to search high and low for something with substantial weight to balance on the rubber band, so that the rubber band can swing low turning the doorknob opening the door. Couldn't you just turn the doorknob with your hands? This example didn't come from this game, but it's similar stuff like. You can't do things without finding other stuff first. This can be long and frustrating... yet addicting if you're stubborn.

I wish you could do more than just point-and-click. The game is a bit eerie and at times I thought I was going to jump out my seat, but knowing all you could do is just point-and-click really takes away the excitement. There's no way you can go to combat with your fancy point-and-click trick. No no.. it's way too fancy.

A lot of the times I wasn't sure when was the right moment to click. The arrow of your mouse will turn into either a direction (left, right, or up) or a magnifying glass telling you that you can zoom either in or out. But you'd have to place your arrow directly over an item, and it's hard to identify interacting objects because they were random, at least in my opinion. My roommate thinks differently. You'd look at a table with a bunch of boxes on it, and you suspect there's something in there, you move your mouse the box on the left but your arrow doesn't change into the magnifying glass, nor does it change for the box on the right, but sure enough it changes for the box huddled inbetween a broken couch and empty bottles. And you'd have to be careful not to move the arrow so far up or down on the screen because black margin's will show up (containing objects you've picked up and can use).

I did enjoy having to find scraps of paper in various locations especially if they hold important information. My roommate hated this because that meant you had to read everything... and there was A LOT to read. But it made me feel like a real detective. My advice: make notes on everything you think is important. Just so you don't have to kill yourself trying to find that one scrap of paper in that abandoned and random place to figure out the combination of the lock to a room you need to go in.
P.S. It's not an obscure AG.
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