I was born in 1983 and started playing adventure games in 1994 when the PC stores were lined with adventure titles, promotional materials, cardboard cutouts of Larry Laffer and Ben from Full Throttle. It was a pretty glorious time for the genre in Australia up until the end of the 90s when Sierra's Yosemite studio was shut down and PC games all started to look the same. That's the thing about the appeal of adventure games for me: variety!
In the 00s it looked really bleak and it seemed like the only adventure games people knew about was the Myst series, which I despised, and LucasArts and Sierra were already distant memories.
It's much better now from only a few years ago but there's one thing that hasn't changed: mainstream game reviewers are still a bunch of FPS-loving shills.