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Old 10-30-2011, 07:50 AM   #27
Arial Type
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Quote:
Originally Posted by Oscar View Post
I should bring up the interactive fiction game Bureaucracy by Douglas Adams. You are playing you in ordinary life, and you have to find ways around the obstacles put up by banks, ticket offices, various authorities to get your redirected mail. It is nothing out of the ordinary plotwise, but the way it portrays these situations is great. No one wants to play a game filling out bank withdrawal forms, but Adams makes it incredibly entertaining and challenging.
Interesting example and all other points. It actually might work, although it requires very good, maybe even exceptional writing, which is rarely seen in modern adventure- or videogames. Again, there might be a suitable form to present it, maybe even the simpliest one like in Peter's example. And this was a really depressing game)
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