Also and slightly offtopic, but the discussion has reminded me of the awkward but original use of "past tense" in Broken Sword, which i think really added to the atmosphere. It's just as the character was a narrator himself.
As for breaking the 4th wall, i agree it's more natural in comedies but i wouldn't write it off completely in more "mature" themes. It doesn't have to be always in some hillarious "Mel Brooks-esque" style, but can also serve as a break from monotony in a "serious" games.
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