Quote:
Originally Posted by Mad Manny
Have you ever played an adventure-game where the PC (Playable Character) says something that's referring to you as the player and it all just seems kind of weird?
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That happens constantly in games, there are millions of examples, and I don't like it. And nearly every third person game has this kind of thing when trying to use an incorrect inventory item ("Why would I do that?" etc). It's not neccesary but most designers are unimaginitive and can't think beyond the Sierra / Lucas Arts mould and so these fourth wall moments have become the norm, even in the most inappropriate games.
First thing I would say to someone desiging an Adventure game: make everything different to how it is done in Monkey Island.... because otherwise you get these games with these tired generic tropes.