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Old 10-12-2011, 11:59 PM   #147
Monolith
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Your right, it shouldn't even be worth mention, but did it even phase you that maybe there was a reason why you really couldn't control the movement, let alone ignore the fact that you still have control over looking around.

Its a development choice. Its not Half-Life where everything needs to be in the first person.

Thats why I say its "Deus Ex". The goal isn't to accomplish what Half-Life did. It was to create a cinematic first person rpg experience.
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