Thread: RIP Max Payne!
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Old 09-16-2011, 01:44 PM   #53
Monolith
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Quote:
Originally Posted by 7h30n View Post
I highly doubt that. XCOM changed the setting (50s instead of 90s), changed the genre, removed all recognizable elements (like aliens, world-wide organization) and only thing I connecting it with X-Com is a similiar name and alien invasion. By that logic Half Life or Crysis is an X-Com game...
Uh, no. XCOM doesn't need a world-wide organization to be XCOM. It just needs an organization you work from where you can organize tactics, your team, your weapons, etc. It also has aliens, especially ones that aren't your run of the mill generic grey men. Changed setting? So? Why should that define XCOM? XCOM only existed in the future? Hmmm, sounds like people can't handle depth to there games. Saying it removed all recognizable elements is complete bs. People are blind to see most of the elements are there.

So Half-Life and Crysis allowed you to control the situation of the war from a HUB, where you can choose who you want on your team, your weapon arsenal, your research, your location? Oh wait, your argument is quite flawed.

Quote:
Originally Posted by 7h30n View Post
On the other hand Max Payne 3 only changed the setting, everything else that was part of MP is there. People are only disappointed/sad because we don't get another of many games set in rainy New York with dark, gritty noir tribute.
Agreed. May not be dark,gritty noir, but its still Noir, or rather Neo-Noir.
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